1. Hi. I know that you can create items with GameManager.server.CreateEntity("prefab", position), but can you also delete a prefab from specific location? Thanks. :)
     
  2. Solved.
     
  3. Mark your thread as solved instead of writing it :)
     
  4. How do you do that? I know you can click on the title of a new thread you've made and edit that, but doesn't seem to work like that on older ones...
     
  5. And tell us how you have solved that :)
     
  6. I used for example:

    Code:
    timer.Repeat(3600,0, () =>
    {
    var cratetospawn = GameManager.server.CreateEntity("assets/bundled/prefabs/radtown/crate_basic.prefab", 2000,10,2000);
    cratetospawn.Spawn();timer.Once(3600, () =>
    {
    cratetospawn.Kill();
    });
    });