Hi.
We are active since the patch, and playing a lot.
We have installed doors along our fundations.
I received a message from a player and I must say we experience the same :
The decay is not working properly.
our fundations are loosing HP ( 470/500 ) and we are active, opening doors regularly... ( if I take the 18 hours timer reset for stone, we never had that period since the update ) so our fundations shoud have lost 0 points.
Our external walls have lost 200 hp but it is normal I guess ( not the same )
So can you confirm you experience the same on your server ( your fundations loosings points and that the timer is not working ) and that it seems that decay timer reset is not working when opening doors ? And therefore, fundations are loosing hp each day whatever the number of doors we activate to prevent it ?
Thx
[DOUBLEPOST=1443912725,1443902291][/DOUBLEPOST]Something that is not only for us :
Official Bug Reporting Megathread - Devblog 80 Postmortem • /r/playrust
Solved Decay not working since last patch
Discussion in 'Rust Discussion' started by Xtadeus, Oct 3, 2015.
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I have same problem
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Server + client updates are in uploading right now! Maybe they fixed those bugs! Waiting for the updates to be live on client/server !
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Wulf Community Admin
This should be fixed in the Rust dev branch. RustUpdates on Twitter
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What does that mean Wulf ? That it should be fixed with the latest oxide ? Or will come later ?
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Wulf Community Admin
The bug is from Rust, not Oxide.