1. Reneb submitted a new resource:

    DeadPlayerList - addition table for rust. (useful for plugins that require it)

    Read more about this resource...
     
  2. This is not working under v1. Just gives error, nothing specific.
     
  3. for me it works. gives an error on startup for some reason, but after it works normally, i even get the players saved.
     
  4. good point...i reported the start up error...my bad for not looking to see if it was working...Thanks Reneb for making that clearer.
     
  5. aha well i'll still have to see why there is a bug XD but lets say it's not a priority regarding all my plugins that got broke with the update :p
     
  6. yeah they screwed you over real good this time...aye yi yi! GARRY PLEASE NO MORE FRIDAY UPDATES!!!
     
  7. Code:
    [Oxide] 2:46 PM [Error] r-prod: [string "deadPlayerList.lua"]:69: bad argument #2 to 'find' (string expected, got nil)
      at NLua.Lua.ThrowExceptionFromError (Int32 oldTop) [0x00000] in <filename unknown>:0
      at NLua.Lua.CallFunction (System.Object function, System.Object[] args, System.Type[] returnTypes) [0x00000] in <filename unknown>:0
      at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
      at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
    [Oxide] 2:46 PM [Error] r-prod: [string "deadPlayerList.lua"]:69: bad argument #2 to 'find' (string expected, got nil)
      at NLua.Lua.ThrowExceptionFromError (Int32 oldTop) [0x00000] in <filename unknown>:0
      at NLua.Lua.CallFunction (System.Object function, System.Object[] args, System.Type[] returnTypes) [0x00000] in <filename unknown>:0
      at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
      at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
    
    happening with latest update today (r-prod) update but affecting deadPlayerList
     
  8. please update, getting a webrequest error, not exactly sure if its coming from death messages, but it must be due to the fact it is the only plugin that uses web requests
     
  9. Wulf

    Wulf Community Admin

    This plugin doesn't use webrequests.
     
  10. wrong plugin sorry meant to put that under death messages
     
  11. Mughisi updated DeadPlayerList with a new update entry:

    Complete rewrite

     
  12. Mughisi updated DeadPlayerList with a new update entry:

    Modified the API methods

     
  13. It makes duplicates dead players.
    [​IMG]
     
  14. Mughisi updated DeadPlayerList with a new update entry:

    Minor bug fix


    [DOUBLEPOST=1426844812][/DOUBLEPOST]
    hmm, that should not be happening, looking in to it
     
  15. Mughisi updated DeadPlayersList with a new update entry:

    Bug fix

     
  16. @Mughisi
    [Death Notes v2.2.3] :: [player] wasn't fast enough and a a Wolf caught him.
    [Oxide] 1:48 PM [Error] Failed to call hook 'OnEntityDeath' on plugin 'Dead Players List' (NullReferenceException: Object reference not set to an instance of an object)

    seems to produce an error on player death, not sure if it still works properly for it to be ignored.
     
  17. hmm, I'll look into it
     
  18. (09:52:14) | [Oxide] 11:52 AM [Error] Failed to call hook 'OnEntityDeath' on plugin 'Dead Players List' (NullReferenceException: Object reference not set to an instance of an object)
    (09:52:14) | FearTheBeard was killed by autospawn/animals/wolf

    Giving the same error when they die from a bear trap
     
  19. Mughisi updated DeadPlayersList with a new update entry:

    Bug fix