Reneb submitted a new resource:
DeadPlayerList - addition table for rust. (useful for plugins that require it)
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DeadPlayersList [Unmaintained]
Discussion in 'Plugin Support' started by Reneb, Oct 30, 2014.
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This is not working under v1. Just gives error, nothing specific.
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for me it works. gives an error on startup for some reason, but after it works normally, i even get the players saved.
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aha well i'll still have to see why there is a bug XD but lets say it's not a priority regarding all my plugins that got broke with the update
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Code:
[Oxide] 2:46 PM [Error] r-prod: [string "deadPlayerList.lua"]:69: bad argument #2 to 'find' (string expected, got nil) at NLua.Lua.ThrowExceptionFromError (Int32 oldTop) [0x00000] in <filename unknown>:0 at NLua.Lua.CallFunction (System.Object function, System.Object[] args, System.Type[] returnTypes) [0x00000] in <filename unknown>:0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0 [Oxide] 2:46 PM [Error] r-prod: [string "deadPlayerList.lua"]:69: bad argument #2 to 'find' (string expected, got nil) at NLua.Lua.ThrowExceptionFromError (Int32 oldTop) [0x00000] in <filename unknown>:0 at NLua.Lua.CallFunction (System.Object function, System.Object[] args, System.Type[] returnTypes) [0x00000] in <filename unknown>:0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
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Reneb updated DeadPlayerList with a new update entry:
minor bug fix
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please update, getting a webrequest error, not exactly sure if its coming from death messages, but it must be due to the fact it is the only plugin that uses web requests
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Wulf Community Admin
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Mughisi updated DeadPlayerList with a new update entry:
Complete rewrite
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Mughisi updated DeadPlayerList with a new update entry:
Modified the API methods
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It makes duplicates dead players.
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Mughisi updated DeadPlayerList with a new update entry:
Minor bug fix
[DOUBLEPOST=1426844812][/DOUBLEPOST] -
Mughisi updated DeadPlayersList with a new update entry:
Bug fix
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@Mughisi
[Death Notes v2.2.3] :: [player] wasn't fast enough and a a Wolf caught him.
[Oxide] 1:48 PM [Error] Failed to call hook 'OnEntityDeath' on plugin 'Dead Players List' (NullReferenceException: Object reference not set to an instance of an object)
seems to produce an error on player death, not sure if it still works properly for it to be ignored. -
hmm, I'll look into it
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(09:52:14) | [Oxide] 11:52 AM [Error] Failed to call hook 'OnEntityDeath' on plugin 'Dead Players List' (NullReferenceException: Object reference not set to an instance of an object)
(09:52:14) | FearTheBeard was killed by autospawn/animals/wolf
Giving the same error when they die from a bear trap -
Mughisi updated DeadPlayersList with a new update entry:
Bug fix