Hi, I've been searching for hours and finally need to post my own thread.
.lua and .py plugins are working, but .cs are not. When I put a cs file into my plugins folder, and run my server, the server just hangs there and doesn't load anything.
NET 3.5 is installed, confirmed via registries. Latest version of Oxide installed, along with updated rust_dedicated.
Note the logs, it loads the PlayerList.lua plugin, then just hangs until I kill it (rather than loading the WeatherController.cs plugin that is next). Nothing else is logged, I left the console up for a long time to make sure.
ANY IDEAS??? I have the server running it is just frustrating beyond belief that the c# plugins are a no-go.
Log:
run .bat:Code:8:13 PM [Info] Loading Oxide core v2.0.1228... 8:13 PM [Info] Loading extensions... 8:13 PM [Info] Loaded extension CSharp v1.0.1228 by Oxide Team 8:13 PM [Info] Loaded extension JavaScript v1.0.1228 by Oxide Team 8:13 PM [Info] Loaded extension Lua v1.0.1228 by Oxide Team 8:13 PM [Info] Loaded extension MySql v1.0.1228 by Oxide Team 8:13 PM [Info] Loaded extension Python v1.0.1228 by Oxide Team 8:13 PM [Info] Loaded extension SQLite v1.0.1228 by Oxide Team 8:13 PM [Info] Loaded extension Unity v1.0.1228 by Oxide Team 8:13 PM [Info] Loaded extension Rust v1.0.1228 by Oxide Team 8:13 PM [Info] Using Covalence provider for game 'Rust' 8:13 PM [Info] Loading plugins... 8:13 PM [Info] Loaded plugin Unity Core v1.0.0 by Oxide Team 8:13 PM [Info] Loaded plugin Rust Core v1.0.0 by Oxide Team 8:13 PM [Info] Loaded plugin Players list v1.4.0 by #Domestos 8:19 PM [Info] Loading Oxide core v2.0.1228... 8:19 PM [Info] Loading extensions... 8:19 PM [Info] Loaded extension CSharp v1.0.1228 by Oxide Team 8:19 PM [Info] Loaded extension JavaScript v1.0.1228 by Oxide Team 8:19 PM [Info] Loaded extension Lua v1.0.1228 by Oxide Team 8:19 PM [Info] Loaded extension MySql v1.0.1228 by Oxide Team 8:19 PM [Info] Loaded extension Python v1.0.1228 by Oxide Team 8:19 PM [Info] Loaded extension SQLite v1.0.1228 by Oxide Team 8:19 PM [Info] Loaded extension Unity v1.0.1228 by Oxide Team 8:19 PM [Info] Loaded extension Rust v1.0.1228 by Oxide Team 8:19 PM [Info] Using Covalence provider for game 'Rust' 8:19 PM [Info] Loading plugins... 8:19 PM [Info] Loaded plugin Unity Core v1.0.0 by Oxide Team 8:19 PM [Info] Loaded plugin Rust Core v1.0.0 by Oxide Team 8:19 PM [Info] Loaded plugin Players list v1.4.0 by #Domestos
Code:@echo off RustDedicated.exe -batchmode +server.hostname "SyNdicateGamingXTREME" -load +server.port 28015 +server.identity "syndicategaming" +server.seed 1 +server.maxplayers 100 -server.worldsize 4000 -autoupdate
CS plugins not working, server hangs and won't load them
Discussion in 'Rust Discussion' started by McDubz, Jul 31, 2015.
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Wulf Community Admin
Don't use the "-autoupdate" startup parameter. Your server is most likely overwriting Oxide with original Rust.
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Wulf Community Admin
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This is the only log in my oxide/logs directory...
CSharpCompiler.exe is in my rust_dedicated folder, in case that's your next question.
[DOUBLEPOST=1438310558][/DOUBLEPOST]Also, is it normal to have to kill process for CSharpCompiler and RustDedicated everytime you close down the server?Attached Files:
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Wulf Community Admin
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I found this, but it didn't help.
All my anti virus softwares are disabled. I'm on a relatively new Windows 8.1 install, don't have any extra software I can think of that may cause this.
Is there any way I can test my CSharpCompiler.exe without running the server?
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Wulf Community Admin
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Managed to get this to happen... Still confused as all hell to why the cs files aren't working. Last night I tried deleting everything and starting from scratch and that didn't work either.
(ignore the first line, was figuring out how to give it a cs file)
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Wulf Community Admin
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Edit, still no luck.
[DOUBLEPOST=1438371233,1438312152][/DOUBLEPOST]Update: I will try to set up my server on a different comp tonight. I'll edit this post with results, hopefully I don't get the same issue. I can live with this being unsolved if it works on my other comp that I planned on using anyway. -
Any ideas?
UPDATE: Finally got my old computer running for my server. The C# mods work just fine on there. Original problem on main gaming PC is still not resolved.Last edited by a moderator: Aug 4, 2015 -
Wulf Community Admin