1. Has anyone figured out how to do either of these. Been trying can't really figure out a way i mostly need to make a light source of some type, but if anyone figured out how to make bullets too that would be great information. Hell i don't even know if it's possible to make either of these :p
     
  2. i know how to create/spawn rockets infront of your face ( followed from flying away of the rockets ofc)
    i did try it out on bullets.,,, didnt worked out back then~
     
  3. spawned them in or how
     
  4. i use something like this for a rocket effect from player outward.

    Code:
            void CreateRocket(BasePlayer player)
            {
                var startPoint = player.transform.position;
                var entity = GameManager.server.CreateEntity("assets/prefabs/ammo/rocket/rocket_fire.prefab", startPoint + new Vector3(0f, 1.4f, 0f), new Quaternion(), true);
                entity.GetComponent<ServerProjectile>().gravityModifier = 0f;
                entity.GetComponent<ServerProjectile>().speed = 30;
                entity.SendMessage("InitializeVelocity", (Vector3)(player.eyes.BodyForward() * 2f));
                entity.Spawn();
                return;
            }
     
  5. Was talking about the bullet part i know how to do rockets :p
     
  6. Yep. thats what i ment with the rockets.
    for bullets i didnt got that yet