Hi\
I now turn to the Oxide developers
Now API allows you to create objects such as buttons, panels, layers, but I can't find information on how to create input box.
If an API for working with input box don't work yet, is it possible to create them? In what side to dig, what parts of the source code oxide watch
Solved Creating an input box with CUI? (not possible yet)
Discussion in 'Rust Development' started by Solomius™, Apr 6, 2016.
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Wulf Community Admin
The Rust CUI doesn't provide any input boxes. Oxide also does not provide the actual API for the CUI, it just wraps what Rust provides.
See GitHub - Facepunch/rust-community: Community Entity to fill Server Side modder requests. -
sorrowfully
thanks wulf -
U can create visual keyboard with buttons
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Wulf Community Admin
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Attached Files:
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Great, thanks -
Having the codelock type section, and the searchbar in crafting.. Arent they Input CUI??
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Wulf Community Admin
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The closest thing that comes to my mind is creating an UI button which will look like a text box and, on pressing it will change its design like is an open text box for writing and saving the current player in some List/Dictionary and catch what button press the current player with OnTick () and updating a text Label above the button box... Although I assume it won't be that much efficient because it will use a lot of resources.