And after that, players can't connect back.Code:(14:45:06) GTCH disconnecting: NullReferenceException: Object reference not set to an instance of an object Client.CreateOrUpdateEntity (ProtoBuf.Entity info, Int64 size) Client.OnEntities (Network.Message packet) Client.OnNetworkMessage (Network.Message packet) Facepunch.Network.Raknet.Client.HandleMessage () UnityEngine.Debug:LogException(Exception) Facepunch.Network.Raknet.Client:HandleMessage() Facepunch.Network.Raknet.Client:Cycle() Client:LateUpdate()
CreateOrUpdateEntity NullReferenceException
Discussion in 'Rust Discussion' started by Uncle Rak, Nov 5, 2016.