CPU Peaks

Discussion in 'Rust Discussion' started by Foxxi, Aug 13, 2015.

  1. Anyone knows which Plugin can cause this? :S

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    Here is a list of used Plugins and Oxide Version

    Code:
    [Oxide] Listing 10 plugins: 
    01 "Teleportation System" (1.4.16) by Mughisi 
    02 "Day & Night System" (1.0.3) by Mughisi 
    03 "Rust:IO for Oxide" (2.5.0) by playrust.io / dcode 
    04 "BlueprintManager" (1.0.8) by Nogrod 
    05 "Gathering Manager" (2.2.1) by Mughisi 
    06 "L.I.M.E. Bench" (1.0.7) by Deicide666ra 
    07 "QuickSmelt" (1.0.8) by ApocDev 
    08 "Stack Size Controller" (1.6.0) by AnExiledGod 
    09 "TwigsDecay" (1.5.7) by playrust.io / dcode 
    10 "AntiCheat" (2.3.8) by Reneb & 4Seti
    Code:
    > version
    Oxide Version: 2.0.1268, Rust Protocol: 1307
    Ive tried Unloading every Plugin but it doesnt change the CPU load :/

    My Host is restarting my Server when it reaches over 25% CPU Load
     
  2. Could you also post memory chart? It might be just garbage collector, that claiming memory back to OS.
     
  3. Most likely, LimeBench. I did some testing. Bulk crafting of an item with durability will only create a stack of 1. Your inventory will fill up and then continue to spit items on the ground. Try crafting 999 spears to replicate the CPU increase.
     
    Last edited by a moderator: Aug 13, 2015
  4. But he has said that he tried to unload all of plugins?
     
  5. Yes, but the chart is over a period of 6 days. It doesn't state he unloaded the plugins for 6 days.
     
  6. I also tried Crafting Controler for Lime Bench. And the Bulk Crafting is not what hurts the Server here are some more Charts. And i tried to Unload Plugins on the Fly and it had no Impact

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  7. While this issue with limebench can cause some player lag i doubt it would bring the whole server to its knees like that. Does the OP even have bulkcraft on?
     
  8. Yep Bulkcraft is on but i have exactly the same problem with Crafting Controller :S
     
  9. Could just be Rust... My server is running like shit since update and lots of other owners have this, even on vanilla servers
     
  10. yeah but it runs like this even before the update :/

    and my server provider showed me some screens of vanilla server with 178/200 players using ~10% cpu :S
     
  11. Did you try removing Rust:IO? I suspected this thing several times of causing lag since I've been using it. Somtimes their site becomes slughish and when that happens the server instantly starts running really bad. I don't have access to cpu charts on my host to check for correlation though so I could never confirm it.
     
  12. yep i tried without rust io and its not the isasue :S