This is what happens when i go to startup my server.
Any help would be apreciated
Code:Command Line: "RustDedicated.exe" "-batchmode" "-server.port" "28015" "-server.h ostname" "Lewis Rust Server" "-server.seed" "8675309" "-server.maxplayers" "50" "-server.worldsize" "4000" "-server.identity" "my_server_identity" "-chat.server log" "1" "-server.netlog" "1" "server.saveinterval" "300" "-spawn.max_rate" "1" "-spawn.max_density" "1" "-autoupdate" "-god" "1" server.port: "28015" server.hostname: "Lewis Rust Server" server.seed: "8675309" server.maxplayers: "50" server.worldsize: "4000" server.identity: "my_server_identity" chat.serverlog: "True" server.netlog: "True" spawn.max_rate: "1" spawn.max_density: "1" global.god: "True" Server Config Loaded Generating terrain of size 4000 with seed 8675309 [Oxide] 22:45 [Info] Loading Oxide Core v2.0.2848... [Oxide] 22:45 [Info] Loading extensions... [Oxide] 22:45 [Info] Loaded extension CSharp v1.0.2848 by Oxide Team [Oxide] 22:45 [Info] Loaded extension MySql v1.0.2848 by Oxide Team [Oxide] 22:45 [Info] Loaded extension Python v1.0.2848 by Oxide Team [Oxide] 22:45 [Info] Loaded extension SQLite v1.0.2848 by Oxide Team [Oxide] 22:45 [Info] Loaded extension Unity v1.0.2848 by Oxide Team [Oxide] 22:45 [Info] Loaded extension Rust v1.0.2848 by Oxide Team [Oxide] 22:45 [Info] Using Covalence provider for game 'Rust' [Oxide] 22:45 [Info] Loading plugins... [Oxide] 22:45 [Info] Loaded plugin Unity Core v1.0.2848 by Oxide Team [Oxide] 22:45 [Info] Loaded plugin Rust v1.0.2848 by Oxide Team [3.5s] HEIGHT MAP [2.8s] MOUNTAINS [0.8s] BIOME MAP [5.3s] TOPOLOGY MAP [1.7s] SPLAT MAP [4.2s] LARGE MONUMENTS [0.4s] MEDIUM MONUMENTS [0.4s] SMALL MONUMENTS [5.0s] RIVER LAYOUT [0.6s] RIVER OBJECTS [7.2s] ROAD LAYOUT [1.3s] ROAD OBJECTS [0.6s] POWERLINE LAYOUT [0.9s] POWERLINE OBJECTS [4.3s] CAVES [0.3s] FIELD ROCKS 1/2 [0.5s] FOREST ROCKS 1/2 [0.4s] FOREST ROCKS 2/2 [0.4s] CLIFFS 1/2 [2.1s] MICRO CLIFFS [2.1s] TERRAIN MESH [1.4s] CLIFF SPLAT [0.8s] PROCEDURAL OBJECTS [1.7s] CLIFF TOPOLOGY [0.3s] CLUTTER TOPOLOGY [50.8s] Procedural Generation Couldn't load server/my_server_identity/proceduralmap.4000.8675309.139.sav - fil e doesn't exist Map Spawned 19182 entities Missing EnvSync - creating Initializing 19203 entity links Initializing 132 stability supports Setting breakpad minidump AppID = 252490 Connected to Steam eac_server.dll [x64] :: hModule: 000007FEE6460000 dwReason: 1 lpvReserved: 0 Server startup complete
Couldn't load server/my_server_identity/*.sav
Discussion in 'Rust Discussion' started by Lewisssss, Dec 16, 2016.
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That means what it says.
The save couldn't be loaded because it doesn't exists.
Are you having problems in-game? -
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Wulf Community Admin
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Wulf Community Admin
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[DOUBLEPOST=1481930057][/DOUBLEPOST]https://www.imageupload.co.uk/images/2016/12/16/Untitled91855.png -
Wulf Community Admin
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Wulf Community Admin
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Wulf Community Admin
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Name for the rule.
Port 28015-28016 UDP.
Your local IP.