Nogrod submitted a new resource:
ConstructionConfig - Set Health, Cost and Protection of Constructions
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ConstructionConfig
Set health, cost and protection of constructions
Total Downloads: 1,994 - First Release: Mar 27, 2015 - Last Update: Apr 4, 2016
- 4.91667/5, 12 likes
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Awesome to see this part of ItemConfig back up! Is there a way to make it rescan all current buildings and reapply the health and dmg protection buffs to all current buildings instead of just ones placed after this has been added?
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should be included, i've added health update for all existing ones before i released it...
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had a look again, and it seems they have changed even more in the last update concerning the grades. now all constructions have the same grade instances...if i change Twig health, then for all -.- so i need to change some stuff to get it working again...
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Nogrod updated ConstructionConfig with a new update entry:
Grade fixes
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Love this plugin thank you so much now my players don't have to worry about being raided on my PvE server with every part of every base being 10,000,000 health.
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Plugin is not creating a json config.
EDIT: Working now for some reason.Last edited by a moderator: Mar 31, 2015 -
Assuming it is not possible - but just out of curiosity - is it possible to display the updated HP for each block in-game? (ie. Metal currently displays 200 HP ingame, when set to 500 in the config; would like to display 500/500 HP)
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Since I installed this TwigDecay stopped working. Do you see a conflict? I have not touched Twig health, only the others.
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havn't checked that yet, i use a slightly different version of TwigsDecay but normally only if Twig health is changed it should set the heal again to max
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My bad, I didn't realize pillars were excluded (on TwigDecay). Man I was confused!
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Hey there, i was editing the health and buildingcosts for some tiers and it works well with costs but for some reason the health is always default ingame.
Any ideas ?
http://pastebin.com/jw8FTwMX -
client displays the default ones...just try to build and check the cost or hit a construction to verify the changes
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i send you an steam friendrequest because idk how to pm < my english isnt that good to explain what my prob is. In Deutsch wirds dann doch etwas leichter (some crazy german)
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Not working with the latest version of Rust.
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What is your issue? Using it on latest Rust...
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Sorry, should have explained more. I have set pillar and foundation health a little higher. They don't change. I am not talking about client side, I know that doesn't change in game. For example I have changed pillar health for armored to 1750. When we test it with hatchet it drops to 999,998 right away.
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Checked pillar and everything is working...check your config and/or reload...
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Its working for me but jauge of HP is bugged, can you update it please?
Really needed plugin