Latest release (Linux) gives me this:
Code:ReflectionTypeLoadException: The classes in the module cannot be loaded. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool) at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0 at ConsoleSystem+Index.Build () [0x00000] in <filename unknown>:0 at ConsoleSystem+Index.Find (System.String strName) [0x00000] in <filename unknown>:0 at ConsoleSystem+Arg.BuildCommand (System.String command) [0x00000] in <filename unknown>:0 at ConsoleSystem+Arg..ctor (System.String rconCommand) [0x00000] in <filename unknown>:0 at ConsoleSystem+Run.Unrestricted (System.String strCommand, Boolean WantsFeedback) [0x00000] in <filename unknown>:0 at ConsoleSystem.UpdateValuesFromCommandLine () [0x00000] in <filename unknown>:0 at Bootstrap+<Start>c__Iterator9.MoveNext () [0x00000] in <filename unknown>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in <filename unknown>:0
Solved Classes in the module cannot be loaded on Linux (corrupt, outdated)
Discussion in 'Rust Discussion' started by syn666, Jul 7, 2016.
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Code:
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)ReflectionTypeLoadException: The classes in the module cannot be loaded. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool) at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0 at ConsoleSystem+Index.Build () [0x00000] in <filename unknown>:0 at ConsoleSystem+Index.Find (System.String strName) [0x00000] in <filename unknown>:0 at ConsoleSystem+Arg.BuildCommand (System.String command) [0x00000] in <filename unknown>:0 at ConsoleSystem+Arg..ctor (System.String rconCommand) [0x00000] in <filename unknown>:0 at ConsoleSystem+Run.Unrestricted (System.String strCommand, Boolean WantsFeedback) [0x00000] in <filename unknown>:0 at ConsoleSystem.UpdateValuesFromCommandLine () [0x00000] in <filename unknown>:0 at Bootstrap+<Start>c__IteratorD.MoveNext () [0x00000] in <filename unknown>:0 (Filename: Line: -1)
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Works great without oxide btw
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Wulf Community Admin
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Attached Files:
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are you here ?
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Here is the full log as requested. It's the first boot+some restarts after release. Subsequent restarts contain equivalent information. Just without the game download.
Attached Files:
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Wulf can u here ? How can ı update my decidate server ı dont update wıth last patch. is it source the error maybe sorry for bad grammer. I try update oxide first.
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Wulf Community Admin
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Wulf Community Admin
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Wulf Community Admin
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I'm using https://github.com/OxideMod/Snapshots/raw/master/Oxide-Rust_Linux.zip. Well I'll give the latest version which was created few minutes ago a try. Thx for fixing
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Wulf Community Admin
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Wulf Community Admin
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