I am looking for a chat translator that works in realtime.
I host a UK server, however I have alot of Euro players on. Anyone able to provide and instant translate for chat?
Solved Chat translation
Discussion in 'Plugin Requests' started by Arion, Jan 23, 2015.
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Hi there,
I have created a plugin to allow this, am uploading it now. Hope it gets approved.
Thanks -
Wulf Community Admin
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Thankyou so much! Perfect.
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former koreachat.lua its not working anymore sad
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Its not Oxide 1.18 for Legacy.. thats why it is not working..
You can request translating to other languages here http://oxidemod.org/threads/chat-translator.9474/ -
thank you so much pain.
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Wulf Community Admin
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http://oxidemod.org/resources/english-to-korean-chatting-translator.534/
i need plugin version update (oxide 1.18 -> oxide 2.0)
help my server! -
There. Should work now.
Attached Files:
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I love You !. Ask for one more.
PleaseAttached Files:
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I fixed KorTrans plugin.
I'm sorry, but hangul plugin is too much for me. I'm not so good at lua. Ask someone else.Attached Files:
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ok. Thank you
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Hello guys.
I want to English To Korean Chatting Translator Plug-in for rust Experimental.
And I open my moded korea server using host center .
I have English To Korean Chatting Translator Plug-in lua file .
But host center say, they use only cs file . Because protect Ddos.
But I don't translate lua --> cs
So, Please request translate this plug-in.
Korea servers are attacked by many Ddos tool kids .....
So , i determine use host center. this host center isn't attacked for Ddos .
Please ... Korea server is essential this plug-in .
All of korean rust user need this plug-in .
@@ I want lua -----> csAttached Files:
Last edited by a moderator: Jul 29, 2015 -
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We will see your post. Because it will show us/alert us that there is a new post.
Whatever.
Why do they only use .cs files ?
I does not have to do anything with the plugins.. Lua wont let them find your IP or sth. I do not understand your server provider. -
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Multiplay has many plugins that use .lua. As long as you reference this post when requesting the plugin be made available this can be done no problem.
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This is a Oxide 1.18 plugin that converts English character into Korean character.
I want to use this plugin on my experimental server
how can i convert this plugin?
sadly It is a difficult task because I am not a programmer
please can you help me?Attached Files:
Last edited by a moderator: Sep 21, 2015 -
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This should do it
Attached Files:
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thanks for your help!
It is loaded successfully
but some error occurred XD
Code:[Oxide] 10:52 PM [Error] Failed to call hook 'cmdkoreanchat' on plugin 'KorTrans v0.0.2' File: KorTrans.lua Line: 91 bad argument #1 to 'concat' (table expected, got userdata): at NLua.Lua.ThrowExceptionFromError (Int32 oldTop) [0x00000] in <filename unknown>:0 at NLua.Lua.CallFunction (System.Object function, System.Object[] args, System.Type[] returnTypes) [0x00000] in <filename unknown>:0 at NLua.Lua.CallFunction (System.Object function, System.Object[] args) [0x00000] in <filename unknown>:0 at NLua.LuaFunction.Call (System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Ext.Lua.Plugins.LuaPlugin.OnCallHook (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0 [Oxide] 10:52 PM [Error] Failed to call hook 'cmdkoreanchat' on plugin 'KorTrans v0.0.2' File: KorTrans.lua Line: 91 bad argument #1 to 'concat' (table expected, got userdata): at NLua.Lua.ThrowExceptionFromError (Int32 oldTop) [0x00000] in <filename unknown>:0 at NLua.Lua.CallFunction (System.Object function, System.Object[] args, System.Type[] returnTypes) [0x00000] in <filename unknown>:0 at NLua.Lua.CallFunction (System.Object function, System.Object[] args) [0x00000] in <filename unknown>:0 at NLua.LuaFunction.Call (System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Ext.Lua.Plugins.LuaPlugin.OnCallHook (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0
local esc_string = table.concat(args, " ")Last edited by a moderator: Sep 21, 2015