Solved Chat translation

Discussion in 'Plugin Requests' started by Arion, Jan 23, 2015.

  1. I am looking for a chat translator that works in realtime.

    I host a UK server, however I have alot of Euro players on. Anyone able to provide and instant translate for chat?
     
    Last edited by a moderator: Jun 16, 2015
  2. Hi there,

    I have created a plugin to allow this, am uploading it now. Hope it gets approved.

    Thanks
     
  3. Wulf

    Wulf Community Admin

  4. Thankyou so much! Perfect.
     
  5. former koreachat.lua its not working anymore sad
     
  6. thank you so much pain.
     
  7. Wulf

    Wulf Community Admin

    This request actually isn't what the same as what Chat Translator does. This request is for supporting Korean text in the chat.
     
  8. There. Should work now.
     

    Attached Files:

  9. I love You !. Ask for one more.

    Please
     

    Attached Files:

  10. I fixed KorTrans plugin.
    I'm sorry, but hangul plugin is too much for me. I'm not so good at lua. Ask someone else.
     

    Attached Files:

  11. ok. Thank you
     
  12. Hello guys.
    I want to English To Korean Chatting Translator Plug-in for rust Experimental.
    And I open my moded korea server using host center .
    I have English To Korean Chatting Translator Plug-in lua file .
    But host center say, they use only cs file . Because protect Ddos.
    But I don't translate lua --> cs
    So, Please request translate this plug-in.
    Korea servers are attacked by many Ddos tool kids .....
    So , i determine use host center. this host center isn't attacked for Ddos .
    Please ... Korea server is essential this plug-in .
    All of korean rust user need this plug-in .
    @@ I want lua -----> cs
     

    Attached Files:

    Last edited by a moderator: Jul 29, 2015
  13. We will see your post. Because it will show us/alert us that there is a new post.
    Whatever.
    Why do they only use .cs files ?
    I does not have to do anything with the plugins.. Lua wont let them find your IP or sth. I do not understand your server provider.
     
  14. I use 'Multiplay' Host . So they say don't use lua file .. only can use cs file .. plz transrate,,,
     
  15. Multiplay has many plugins that use .lua. As long as you reference this post when requesting the plugin be made available this can be done no problem.
     
  16. This is a Oxide 1.18 plugin that converts English character into Korean character.

    I want to use this plugin on my experimental server

    how can i convert this plugin?

    sadly It is a difficult task because I am not a programmer :(

    please can you help me?
     

    Attached Files:

    Last edited by a moderator: Sep 21, 2015
  17. This should do it ;)
     

    Attached Files:

  18. thanks for your help!

    It is loaded successfully :D

    but some error occurred XD
    Code:
    [Oxide] 10:52 PM [Error] Failed to call hook 'cmdkoreanchat' on plugin 'KorTrans v0.0.2'
    File: KorTrans.lua Line: 91 bad argument #1 to 'concat' (table expected, got userdata):
      at NLua.Lua.ThrowExceptionFromError (Int32 oldTop) [0x00000] in <filename unknown>:0
      at NLua.Lua.CallFunction (System.Object function, System.Object[] args, System.Type[] returnTypes) [0x00000] in <filename unknown>:0
      at NLua.Lua.CallFunction (System.Object function, System.Object[] args) [0x00000] in <filename unknown>:0
      at NLua.LuaFunction.Call (System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Ext.Lua.Plugins.LuaPlugin.OnCallHook (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.Plugin.CallHook (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0
    [Oxide] 10:52 PM [Error] Failed to call hook 'cmdkoreanchat' on plugin 'KorTrans v0.0.2'
    File: KorTrans.lua Line: 91 bad argument #1 to 'concat' (table expected, got userdata):
      at NLua.Lua.ThrowExceptionFromError (Int32 oldTop) [0x00000] in <filename unknown>:0
      at NLua.Lua.CallFunction (System.Object function, System.Object[] args, System.Type[] returnTypes) [0x00000] in <filename unknown>:0
      at NLua.Lua.CallFunction (System.Object function, System.Object[] args) [0x00000] in <filename unknown>:0
      at NLua.LuaFunction.Call (System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Ext.Lua.Plugins.LuaPlugin.OnCallHook (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.Plugin.CallHook (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0
    maybe this line is the problem :D

    local esc_string = table.concat(args, " ")
     
    Last edited by a moderator: Sep 21, 2015