1. Is it possible to run the command chat.say, which normally only works using the in-game console and then puts out a message from the own player. So I have a variable which sets which player runs that command?
     
  2. rust.SendChatMessage()
     
  3. Should I just where I normally put in the Prefix like "INFO" put in like targetPlayer?
    ^_^ I just forgot that :v
     
  4. Again: http://docs.oxidemod.org/#sendchatmessage
    The syntax is rust.SendChatMessage(player, name, message, userid) while userid being optional.
    player has to be a BasePlayer type - name, message and userid a string.
     
  5. kk thanks :v