1. Is it possible to change name of a single item?
    And second question, can i change name of spawner box? (this answer i know, NO, but maybe i am wrong? xD)
    [DOUBLEPOST=1519221543][/DOUBLEPOST]Found interesting way that can help, but i am not sure:
    On initialization of plugin, we find item from itemList:
    var x = ItemManager.itemList.Where(p=>p.shortname == "rifle.ak").First();
    then let's change Item fields
    x.shorname = "new.rifle.ak";
    x.itemid = x.itemid - 1;
    x.capacity
    then add to list and dictionary.
    ItemManager.itemList.Add(x);
    ItemManager.itemDictionary.Add(x.itemid, x);

    Now we can create same ak47 with ItemManager.CreateByPartialName("new.rifle.ak");
    We can set different ammo capacity, but...... Same problem with name :)
    [DOUBLEPOST=1519222654][/DOUBLEPOST]Good plus for GrenadeLauncher plugin, so we can create new PumpShotgun, and set - hi is shoting with rockets (maybe grenade), and it will normally work with reload, e.t.c.
    [DOUBLEPOST=1519469066,1519219026][/DOUBLEPOST]UP.
     
  2. Last I knew, item names and things like that were all client side, so changing them with a plugin never worked.
     
  3. How is this possible?

    changing the name of items?
    [DOUBLEPOST=1519948234][/DOUBLEPOST]Sorry to duplicate @Wulf any idea how this is done? thanks
     

    Attached Files:

  4. Also thought so.