Hello, I have been editing a rust server for the first time ever as of (about 7 hours ago now?) And have encountered a problem which I don't know how to fix. Certain values like mining & skinning take too many hits to complete. The multipliers are correct, but take too many hits to disappear.
Now I have one explanation for this.. A friend was helping me edit the server when I FIRST started a few hours ago. He dragged all the plugins from his own server (which was a 10000x which I didn't know beforehand). I have a feeling it has something to do with that. Thanks for the help in advance.
Solved Certain resources taking too few hits
Discussion in 'Rust Discussion' started by Papa FAT COCK, Mar 11, 2018.
-
Use this: uMod - Gather Manager
If you were using this then you didn't set it up correctly.
Dispenser is how much it has to give. Basically x times how many it can give.
gather rate is how much it gives.Last edited by a moderator: Mar 11, 2018 -
@Quantum thanks for the help I appreciate it.