1. I am trying to install Oxide for my Rust Server. But i am not able to upload the CSharpcompiler.exe. I tried it via FTP and also vie Webinterface. Has somebody a clue?
     
  2. Hello I have the same problem !

    Can not download CSharpcompiler.exe my FTP to my provider (nitrado).

    So when I try to put on the server plugins I end with the following sentence:
    (1:15:20 p.m.) | [Oxide] 1:18 p.m. [Error] Failed to load plugin 'TruePVE' (no source found)

    Here is a copy of my Desktop FTP and file! what do I have to do ? thank you
     

    Attached Files:

  3. Wulf

    Wulf Community Admin

    You'd need to contact your host if they do not allow it to be uploaded.
     
  4. So without "CSharpCompiler.exe" I can not use oxide?
     
  5. Wulf

    Wulf Community Admin

    Without that you can't use .cs plugins, which is most.
     
  6. Merci , thank you
     
  7. if you delete the .exe from the file name, you can upload it to your ftp without problems...
    it's just a workaround but i don't have any issues with this. (also a server by nitrado)
     

    Attached Files:

  8. Wulf

    Wulf Community Admin

    You'd just need to make sure you can rename it back to .exe after.
     
  9. i tried this once, but it's immedeatly removed, when i changed the name back to .exe.
    so far i didn't experience any issues without renaming. (sorry for my bad english)
     
  10. Wulf

    Wulf Community Admin

    If you don't rename it back to .exe, the server will not load any .cs plugins.
     
  11. Egominator same problem ;)
    Wulf => I already try to remove the .exe download but once impossible to recover it!
    I contacted NITRADO but for now no one answers me
     
    Last edited by a moderator: Jul 8, 2016
  12. [H]

    [H]

    Hi! solution Enoli? the same error.
     
  13. Hello ,

    NITRADO response:
    ""Hello, Thanks for your support request.
    Sorry for the delay, our system blocks .exe files.
    Within a week, an alternative will be offered via the web interface.
    ""

    So we have to wait :)