More info:
Can't get .cs plugins to work on windwows server 2012, even with 3.5NET enabled.
Is there anything else one must configure to actually get this working? Lua and python plugins work, sevrer runs fine, just won't load any .cs-plugin.
SPECS:
Rust version; Latest build
Oxide version: Latest build
All DLL's are unlocked.
I can provide more info if needed.
Thanks in advance
Stickie
Solved Can't get .cs plugins to work
Discussion in 'Rust Discussion' started by Stickie, Jul 12, 2015.
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The logs would be nice.
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Code:
12:21 AM [Info] Loading Oxide core v2.0.1146... 12:21 AM [Info] Loading extensions... 12:21 AM [Info] Loaded extension CSharp v1.0.1146 by Oxide Team 12:21 AM [Info] Loaded extension JavaScript v1.0.1146 by Oxide Team 12:21 AM [Info] Loaded extension Lua v1.0.1146 by Oxide Team 12:21 AM [Info] Loaded extension MySql v1.0.1146 by Oxide Team 12:21 AM [Info] Loaded extension Python v1.0.1146 by Oxide Team 12:21 AM [Info] Loaded extension SQLite v1.0.1146 by Oxide Team 12:21 AM [Info] Loaded extension Unity v1.0.1146 by Oxide Team 12:21 AM [Info] Loaded extension Rust v1.0.1146 by Oxide Team 12:21 AM [Info] Using Covalence provider for game 'Rust' 12:21 AM [Info] Loading plugins... 12:21 AM [Info] Loaded plugin Unity Core v1.0.0 by Oxide Team 12:21 AM [Info] Loaded plugin Rust Core v1.0.0 by Oxide Team 12:21 AM [Info] Loaded plugin FriendsAPI v1.2.3 by #Domestos 12:21 AM [Info] Loaded plugin Helptext v1.4.0 by #Domestos 12:21 AM [Info] Loaded plugin Teleportation System v1.4.15 by Mughisi 12:21 AM [Info] Loaded plugin Day & Night System v1.0.3 by Mughisi 12:21 AM [Info] Loaded plugin Updater v0.4.5 by Wulf / Luke Spragg 12:21 AM [Info] Loaded plugin Death Notes v2.7.1 by SkinN 12:21 AM [Info] Loaded plugin Notifier v2.10.2 by SkinN 12:21 AM [Info] 12:21 AM [Info] [Notifier v2.10.2] :: -------------------------------------------------- 12:21 AM [Info] [Notifier v2.10.2] :: * Configuration file is up to date 12:21 AM [Info] [Notifier v2.10.2] :: * Starting Adverts loop, set to 6 minute/s 12:21 AM [Info] [Notifier v2.10.2] :: * Enabling commands: 12:21 AM [Info] [Notifier v2.10.2] :: - Map Link (/map) 12:21 AM [Info] [Notifier v2.10.2] :: - Rules (/rules, /regras, /regles) 12:21 AM [Info] [Notifier v2.10.2] :: - Adverts Command (/adverts) 12:21 AM [Info] [Notifier v2.10.2] :: - Players Online (/online) 12:21 AM [Info] [Notifier v2.10.2] :: - Players List (/players) 12:21 AM [Info] [Notifier v2.10.2] :: -------------------------------------------------- 12:21 AM [Error] Failed to load plugin '1' (no source found) 12:23 AM [Info] m-Teleportation: To limit Homes to only be set on foundations owned by the player the plugin `Building Owners` is required! 12:23 AM [Info] This plugin can be downloaded at [URL]http://forum.rustoxide.com/plugins/building-owners.682/[/URL] 12:23 AM [Info] The owner check has temporarily been disabled to prevent problems. 12:23 AM [Info] [Updater] ### Update check started! 12:23 AM [Info] [Updater] Supported plugin count: 3 12:23 AM [Info] [Updater] Using the latest version of all plugins! 12:23 AM [Info] [Updater] ### Update check finished! 12:23 AM [Error] Exception while starting compiler: (Win32Exception: ApplicationName='D:\SERVER\Rust\Stickie's Lair\CSharpCompiler.exe', CommandLine='/service /logPath:D:\SERVER\Rust\Stickie's Lair\server\Virtuabattle\oxide\logs', CurrentDirectory='') 12:23 AM [Debug] at System.Diagnostics.Process.Start_noshell (System.Diagnostics.ProcessStartInfo startInfo, System.Diagnostics.Process process) [0x00000] in <filename unknown>:0 at System.Diagnostics.Process.Start_common (System.Diagnostics.ProcessStartInfo startInfo, System.Diagnostics.Process process) [0x00000] in <filename unknown>:0 at System.Diagnostics.Process.Start (System.Diagnostics.ProcessStartInfo startInfo) [0x00000] in <filename unknown>:0 at Oxide.Plugins.PluginCompiler.CheckCompiler () [0x00000] in <filename unknown>:0 12:24 AM [Debug] Plugin compilation is already queued: Godmode (41.228 ago) 12:26 AM [Debug] Reload requested for plugin which is already reloading: Godmode 12:27 AM [Debug] Reload requested for plugin which is already reloading: Godmode
Last edited by a moderator: Jul 12, 2015 -
Wulf Community Admin
Remove the ' from your server identity and see if it works. Also, you do not need any additional/external dependencies, everything is included.
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Tried removing the ' from both servername and directoryname and can confirm this works. Thanks