1. Hello
    I installed oxide 2 on my server with gameserv admin panel and i can find "server/yourserveridenity/oxide/plugins." can it be in diffrent location now ?
     
  2. Wulf

    Wulf Community Admin

    Most likely, look around a bit. Also check your logs for errors after you've run the server once with Oxide installed.
     
  3. where do i found the logs ?
     
  4. Wulf

    Wulf Community Admin

    One folder up from plugins.
     
  5. I dont what i need to look for but this is what is said on the log

    Code:
    Initialize engine version: 4.3.4f1 (e444f76e01cd)
    Forcing GfxDevice: 4
    NullGfxDevice:
        Version:  NULL 1.0 [1.0]
        Renderer: Null Device
        Vendor:   Unity Technologies
    Begin MonoManager ReloadAssembly
    Platform assembly: c:\games\108_61_121_99_28026\1186128\rust\rust_server_Data\Managed\UnityEngine.dll (this message is harmless)
    Loading c:\games\108_61_121_99_28026\1186128\rust\rust_server_Data\Managed\UnityEngine.dll into Unity Child Domain
    Platform assembly: c:\games\108_61_121_99_28026\1186128\rust\rust_server_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
    Loading c:\games\108_61_121_99_28026\1186128\rust\rust_server_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
    Platform assembly: c:\games\108_61_121_99_28026\1186128\rust\rust_server_Data\Managed\Assembly-CSharp.dll (this message is harmless)
    Loading c:\games\108_61_121_99_28026\1186128\rust\rust_server_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
    Platform assembly: c:\games\108_61_121_99_28026\1186128\rust\rust_server_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
    Loading c:\games\108_61_121_99_28026\1186128\rust\rust_server_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
    Platform assembly: c:\games\108_61_121_99_28026\1186128\rust\rust_server_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
    Loading c:\games\108_61_121_99_28026\1186128\rust\rust_server_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
    Platform assembly: c:\games\108_61_121_99_28026\1186128\rust\rust_server_Data\Managed\Facepunch.Actor.dll (this message is harmless)
    Loading c:\games\108_61_121_99_28026\1186128\rust\rust_server_Data\Managed\Facepunch.Actor.dll into Unity Child Domain
    Platform assembly: c:\games\108_61_121_99_28026\1186128\rust\rust_server_Data\Managed\Facepunch.Cursor.dll (this message is harmless)
    Loading c:\games\108_61_121_99_28026\1186128\rust\rust_server_Data\Managed\Facepunch.Cursor.dll into Unity Child Domain
    Platform assembly: c:\games\108_61_121_99_28026\1186128\rust\rust_server_Data\Managed\Facepunch.Geometry.dll (this message is harmless)
    Loading c:\games\108_61_121_99_28026\1186128\rust\rust_server_Data\Managed\Facepunch.Geometry.dll into Unity Child Domain
    Platform assembly: c:\games\108_61_121_99_28026\1186128\rust\rust_server_Data\Managed\Facepunch.HitBox.dll (this message is harmless)
    Loading c:\games\108_61_121_99_28026\1186128\rust\rust_server_Data\Managed\Facepunch.HitBox.dll into Unity Child Domain
    Platform assembly: c:\games\108_61_121_99_28026\1186128\rust\rust_server_Data\Managed\Facepunch.ID.dll (this message is harmless)
    Loading c:\games\108_61_121_99_28026\1186128\rust\rust_server_Data\Managed\Facepunch.ID.dll into Unity Child Domain
    Platform assembly: c:\games\108_61_121_99_28026\1186128\rust\rust_server_Data\Managed\Facepunch.MeshBatch.dll (this message is harmless)
    Loading c:\games\108_61_121_99_28026\1186128\rust\rust_server_Data\Managed\Facepunch.MeshBatch.dll into Unity Child Domain
    Platform assembly: c:\games\108_61_121_99_28026\1186128\rust\rust_server_Data\Managed\Facepunch.Movement.dll (this message is harmless)
    Loading c:\games\108_61_121_99_28026\1186128\rust\rust_server_Data\Managed\Facepunch.Movement.dll into Unity Child Domain
    Platform assembly: c:\games\108_61_121_99_28026\1186128\rust\rust_server_Data\Managed\Facepunch.Prefetch.dll (this message is harmless)
    Loading c:\games\108_61_121_99_28026\1186128\rust\rust_server_Data\Managed\Facepunch.Prefetch.dll into Unity Child Domain
    Platform assembly: c:\games\108_61_121_99_28026\1186128\rust\rust_server_Data\Managed\Facepunch.Utility.dll (this message is harmless)
    Loading c:\games\108_61_121_99_28026\1186128\rust\rust_server_Data\Managed\Facepunch.Utility.dll into Unity Child Domain
    Platform assembly: c:\games\108_61_121_99_28026\1186128\rust\rust_server_Data\Managed\LitJSON.dll (this message is harmless)
    Loading c:\games\108_61_121_99_28026\1186128\rust\rust_server_Data\Managed\LitJSON.dll into Unity Child Domain
    Platform assembly: c:\games\108_61_121_99_28026\1186128\rust\rust_server_Data\Managed\Google.ProtocolBuffers.dll (this message is harmless)
    Loading c:\games\108_61_121_99_28026\1186128\rust\rust_server_Data\Managed\Google.ProtocolBuffers.dll into Unity Child Domain
    Platform assembly: c:\games\108_61_121_99_28026\1186128\rust\rust_server_Data\Managed\Google.ProtocolBuffers.Serialization.dll (this message is harmless)
    Loading c:\games\108_61_121_99_28026\1186128\rust\rust_server_Data\Managed\Google.ProtocolBuffers.Serialization.dll into Unity Child Domain
    Platform assembly: c:\games\108_61_121_99_28026\1186128\rust\rust_server_Data\Managed\uLink.dll (this message is harmless)
    Loading c:\games\108_61_121_99_28026\1186128\rust\rust_server_Data\Managed\uLink.dll into Unity Child Domain
    Platform assembly: c:\games\108_61_121_99_28026\1186128\rust\rust_server_Data\Managed\dfScriptLite.dll (this message is harmless)
    Loading c:\games\108_61_121_99_28026\1186128\rust\rust_server_Data\Managed\dfScriptLite.dll into Unity Child Domain
    Platform assembly: c:\games\108_61_121_99_28026\1186128\rust\rust_server_Data\Managed\EasyRoads3D.dll (this message is harmless)
    Loading c:\games\108_61_121_99_28026\1186128\rust\rust_server_Data\Managed\EasyRoads3D.dll into Unity Child Domain
    - Completed reload, in  0.046 seconds
    Platform assembly: c:\games\108_61_121_99_28026\1186128\rust\rust_server_Data\Managed\System.dll (this message is harmless)
    Platform assembly: c:\games\108_61_121_99_28026\1186128\rust\rust_server_Data\Managed\System.Core.dll (this message is harmless)
    rust.(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)Server DataDir
      c:\games\108_61_121_99_28026\1186128\rust\save\server_data\(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)Loaded c:\games\108_61_121_99_28026\1186128\rust\save\server_data/cfg/server.cfg(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)HDR RenderTexture format is not supported on this platform. This camera will render without HDR buffers.(Filename:  Line: 2239)HDR RenderTexture format is not supported on this platform. This camera will render without HDR buffers.(Filename:  Line: 2239)The referenced script on this Behaviour is missing!(Filename:  Line: 1699)HDR RenderTexture format is not supported on this platform. This camera will render without HDR buffers.(Filename:  Line: 2239)Instantiator for prefab 'barrel_A1_01' already exists(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)Unloading 4 Unused Serialized files (Serialized files now loaded: 34 / Dirty serialized files: 0)Unloading 28787 unused Assets to reduce memory usage. Loaded Objects now: 7624.
    Total: 25.556381 ms (FindLiveObjects: 1.161845 ms CreateObjectMapping: 3.077125 ms MarkObjects: 2.981437 ms  DeleteObjects: 18.063095 ms)Platform assembly: c:\games\108_61_121_99_28026\1186128\rust\rust_server_Data\Managed\System.Configuration.dll (this message is harmless)
    Platform assembly: c:\games\108_61_121_99_28026\1186128\rust\rust_server_Data\Managed\System.Xml.dll (this message is harmless)
    FrameRate: 30(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)SendRate: 5(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)Timeout: 300(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)Players: 50(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)Port: 28026(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
    PVP: True
    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
    UnloadTime: 0.570810 ms
    Main camera does not exist or is not tagged 'MainCamera'.
    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
    Unloading 3 Unused Serialized files (Serialized files now loaded: 34 / Dirty serialized files: 0)
    Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 13864.
    Total: 6.214622 ms (FindLiveObjects: 0.416562 ms CreateObjectMapping: 0.524928 ms MarkObjects: 4.795292 ms  DeleteObjects: 0.105951 ms)
    Loaded "rust_island_2013" (and tree level).
    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
    Save file not found
    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
    Server Initialized
    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
     
  6. Wulf

    Wulf Community Admin

    Oxide 2 is for Rust Experimental, not Legacy.
     
  7. but i have experimental
     
  8. Wulf

    Wulf Community Admin

    That log says you don't, at least not a version from the past 6 months or so.
     
  9. hmm thats weard on gameserv it gives me 2 option legacy and default i am choosing default and i can play on the server in the new rust version when i switch between when its defult i can play and when on legacy i cant
     
  10. Wulf

    Wulf Community Admin

    Likely you are looking at the wrong place for the log files then.
     
  11. file name : output_log.txt
    location : /1186.../rust/rust_server_Data
     
  12. Wulf

    Wulf Community Admin

    Yeah, that's not the Experimental server folder, that's for Legacy.
     
  13. experimetal is the new one, right? the one that just got devblog 48 ?

    i jsut look online and i am sure my server is experimental its the new one and if i am trying to go to this server with older version its not leting me
     
    Last edited by a moderator: Feb 21, 2015
  14. Hello i am new in that and i am not ure how to get it work

    i got a server from Gameserver.com

    this is the admin panel
    [​IMG]

    The file i got from http://oxidemod.org/downloads/oxide-for-rust-experimental.714/
    But there now plugin folder so i can add new plugins


    This is the files i see on ftp
    [​IMG]


    if some one can pls help
    tnx
     
  15. Because you have rust legacy server, build is for rust experimental
     
  16. but how i can play on new rust at that server ?
     
  17. Sorry.. But folder tree on ftp is like rust legacy server. But you has experimental server, seem on the monitoring on the panel
    You're wrong on something..
     
  18. from what i know legacy is the old version and experimental is the new one, the problem is that i can play on that server with the new rust and if im switching "game time" i cant play anymore
    [DOUBLEPOST=1424571618,1424563844][/DOUBLEPOST]i found something, i deleted all files that you see on FTP client and server still working WTFFFF!!!
     
  19. Wulf

    Wulf Community Admin

    Check your logs.
     
  20. the same file i showed before i cant open becouse its deleted all the files in folder Rust are not existing any more but there is another folder i found "Ruste"

    [​IMG]


    is there another way i can see the log ?