Hello
I installed oxide 2 on my server with gameserv admin panel and i can find "server/yourserveridenity/oxide/plugins." can it be in diffrent location now ?
Solved Can't find Oxide folder (using wrong build)
Discussion in 'Rust Discussion' started by Vadim 2, Feb 21, 2015.
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Wulf Community Admin
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where do i found the logs ?
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Wulf Community Admin
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I dont what i need to look for but this is what is said on the log
Code:Initialize engine version: 4.3.4f1 (e444f76e01cd) Forcing GfxDevice: 4 NullGfxDevice: Version: NULL 1.0 [1.0] Renderer: Null Device Vendor: Unity Technologies Begin MonoManager ReloadAssembly Platform assembly: c:\games\108_61_121_99_28026\1186128\rust\rust_server_Data\Managed\UnityEngine.dll (this message is harmless) Loading c:\games\108_61_121_99_28026\1186128\rust\rust_server_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: c:\games\108_61_121_99_28026\1186128\rust\rust_server_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading c:\games\108_61_121_99_28026\1186128\rust\rust_server_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: c:\games\108_61_121_99_28026\1186128\rust\rust_server_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading c:\games\108_61_121_99_28026\1186128\rust\rust_server_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: c:\games\108_61_121_99_28026\1186128\rust\rust_server_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless) Loading c:\games\108_61_121_99_28026\1186128\rust\rust_server_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain Platform assembly: c:\games\108_61_121_99_28026\1186128\rust\rust_server_Data\Managed\Assembly-UnityScript.dll (this message is harmless) Loading c:\games\108_61_121_99_28026\1186128\rust\rust_server_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain Platform assembly: c:\games\108_61_121_99_28026\1186128\rust\rust_server_Data\Managed\Facepunch.Actor.dll (this message is harmless) Loading c:\games\108_61_121_99_28026\1186128\rust\rust_server_Data\Managed\Facepunch.Actor.dll into Unity Child Domain Platform assembly: c:\games\108_61_121_99_28026\1186128\rust\rust_server_Data\Managed\Facepunch.Cursor.dll (this message is harmless) Loading c:\games\108_61_121_99_28026\1186128\rust\rust_server_Data\Managed\Facepunch.Cursor.dll into Unity Child Domain Platform assembly: c:\games\108_61_121_99_28026\1186128\rust\rust_server_Data\Managed\Facepunch.Geometry.dll (this message is harmless) Loading c:\games\108_61_121_99_28026\1186128\rust\rust_server_Data\Managed\Facepunch.Geometry.dll into Unity Child Domain Platform assembly: c:\games\108_61_121_99_28026\1186128\rust\rust_server_Data\Managed\Facepunch.HitBox.dll (this message is harmless) Loading c:\games\108_61_121_99_28026\1186128\rust\rust_server_Data\Managed\Facepunch.HitBox.dll into Unity Child Domain Platform assembly: c:\games\108_61_121_99_28026\1186128\rust\rust_server_Data\Managed\Facepunch.ID.dll (this message is harmless) Loading c:\games\108_61_121_99_28026\1186128\rust\rust_server_Data\Managed\Facepunch.ID.dll into Unity Child Domain Platform assembly: c:\games\108_61_121_99_28026\1186128\rust\rust_server_Data\Managed\Facepunch.MeshBatch.dll (this message is harmless) Loading c:\games\108_61_121_99_28026\1186128\rust\rust_server_Data\Managed\Facepunch.MeshBatch.dll into Unity Child Domain Platform assembly: c:\games\108_61_121_99_28026\1186128\rust\rust_server_Data\Managed\Facepunch.Movement.dll (this message is harmless) Loading c:\games\108_61_121_99_28026\1186128\rust\rust_server_Data\Managed\Facepunch.Movement.dll into Unity Child Domain Platform assembly: c:\games\108_61_121_99_28026\1186128\rust\rust_server_Data\Managed\Facepunch.Prefetch.dll (this message is harmless) Loading c:\games\108_61_121_99_28026\1186128\rust\rust_server_Data\Managed\Facepunch.Prefetch.dll into Unity Child Domain Platform assembly: c:\games\108_61_121_99_28026\1186128\rust\rust_server_Data\Managed\Facepunch.Utility.dll (this message is harmless) Loading c:\games\108_61_121_99_28026\1186128\rust\rust_server_Data\Managed\Facepunch.Utility.dll into Unity Child Domain Platform assembly: c:\games\108_61_121_99_28026\1186128\rust\rust_server_Data\Managed\LitJSON.dll (this message is harmless) Loading c:\games\108_61_121_99_28026\1186128\rust\rust_server_Data\Managed\LitJSON.dll into Unity Child Domain Platform assembly: c:\games\108_61_121_99_28026\1186128\rust\rust_server_Data\Managed\Google.ProtocolBuffers.dll (this message is harmless) Loading c:\games\108_61_121_99_28026\1186128\rust\rust_server_Data\Managed\Google.ProtocolBuffers.dll into Unity Child Domain Platform assembly: c:\games\108_61_121_99_28026\1186128\rust\rust_server_Data\Managed\Google.ProtocolBuffers.Serialization.dll (this message is harmless) Loading c:\games\108_61_121_99_28026\1186128\rust\rust_server_Data\Managed\Google.ProtocolBuffers.Serialization.dll into Unity Child Domain Platform assembly: c:\games\108_61_121_99_28026\1186128\rust\rust_server_Data\Managed\uLink.dll (this message is harmless) Loading c:\games\108_61_121_99_28026\1186128\rust\rust_server_Data\Managed\uLink.dll into Unity Child Domain Platform assembly: c:\games\108_61_121_99_28026\1186128\rust\rust_server_Data\Managed\dfScriptLite.dll (this message is harmless) Loading c:\games\108_61_121_99_28026\1186128\rust\rust_server_Data\Managed\dfScriptLite.dll into Unity Child Domain Platform assembly: c:\games\108_61_121_99_28026\1186128\rust\rust_server_Data\Managed\EasyRoads3D.dll (this message is harmless) Loading c:\games\108_61_121_99_28026\1186128\rust\rust_server_Data\Managed\EasyRoads3D.dll into Unity Child Domain - Completed reload, in 0.046 seconds Platform assembly: c:\games\108_61_121_99_28026\1186128\rust\rust_server_Data\Managed\System.dll (this message is harmless) Platform assembly: c:\games\108_61_121_99_28026\1186128\rust\rust_server_Data\Managed\System.Core.dll (this message is harmless) rust.(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)Server DataDir c:\games\108_61_121_99_28026\1186128\rust\save\server_data\(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)Loaded c:\games\108_61_121_99_28026\1186128\rust\save\server_data/cfg/server.cfg(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)HDR RenderTexture format is not supported on this platform. This camera will render without HDR buffers.(Filename: Line: 2239)HDR RenderTexture format is not supported on this platform. This camera will render without HDR buffers.(Filename: Line: 2239)The referenced script on this Behaviour is missing!(Filename: Line: 1699)HDR RenderTexture format is not supported on this platform. This camera will render without HDR buffers.(Filename: Line: 2239)Instantiator for prefab 'barrel_A1_01' already exists(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)Unloading 4 Unused Serialized files (Serialized files now loaded: 34 / Dirty serialized files: 0)Unloading 28787 unused Assets to reduce memory usage. Loaded Objects now: 7624. Total: 25.556381 ms (FindLiveObjects: 1.161845 ms CreateObjectMapping: 3.077125 ms MarkObjects: 2.981437 ms DeleteObjects: 18.063095 ms)Platform assembly: c:\games\108_61_121_99_28026\1186128\rust\rust_server_Data\Managed\System.Configuration.dll (this message is harmless) Platform assembly: c:\games\108_61_121_99_28026\1186128\rust\rust_server_Data\Managed\System.Xml.dll (this message is harmless) FrameRate: 30(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)SendRate: 5(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)Timeout: 300(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)Players: 50(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)Port: 28026(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) PVP: True (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) UnloadTime: 0.570810 ms Main camera does not exist or is not tagged 'MainCamera'. (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Unloading 3 Unused Serialized files (Serialized files now loaded: 34 / Dirty serialized files: 0) Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 13864. Total: 6.214622 ms (FindLiveObjects: 0.416562 ms CreateObjectMapping: 0.524928 ms MarkObjects: 4.795292 ms DeleteObjects: 0.105951 ms) Loaded "rust_island_2013" (and tree level). (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Save file not found (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) Server Initialized (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)
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Wulf Community Admin
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but i have experimental
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Wulf Community Admin
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hmm thats weard on gameserv it gives me 2 option legacy and default i am choosing default and i can play on the server in the new rust version when i switch between when its defult i can play and when on legacy i cant
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Wulf Community Admin
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location : /1186.../rust/rust_server_Data -
Wulf Community Admin
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experimetal is the new one, right? the one that just got devblog 48 ?
i jsut look online and i am sure my server is experimental its the new one and if i am trying to go to this server with older version its not leting meLast edited by a moderator: Feb 21, 2015 -
Hello i am new in that and i am not ure how to get it work
i got a server from Gameserver.com
this is the admin panel
The file i got from http://oxidemod.org/downloads/oxide-for-rust-experimental.714/
But there now plugin folder so i can add new plugins
This is the files i see on ftp
if some one can pls help
tnx -
Because you have rust legacy server, build is for rust experimental
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but how i can play on new rust at that server ?
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Sorry.. But folder tree on ftp is like rust legacy server. But you has experimental server, seem on the monitoring on the panel
You're wrong on something.. -
from what i know legacy is the old version and experimental is the new one, the problem is that i can play on that server with the new rust and if im switching "game time" i cant play anymore
[DOUBLEPOST=1424571618,1424563844][/DOUBLEPOST]i found something, i deleted all files that you see on FTP client and server still working WTFFFF!!! -
Wulf Community Admin
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the same file i showed before i cant open becouse its deleted all the files in folder Rust are not existing any more but there is another folder i found "Ruste"
is there another way i can see the log ?