1. I am trying to save an image on cache and show it instead of download it every time I display the gui.

    I've been looking on plugins like ServerRewards, LustyMap, but I can't make it work.

    Can anyone give me a clue?
     
  2. Wulf

    Wulf Community Admin

    That still isn't caching, that's just storing it on the server to send from the server instead of having the client download it from a URL.
    = More server load. ;)
     
  3. I did'nt know that.
    I have a few images stored like 4 or 5, 1mb each one, that are displayed when the player open the shop by pressing a key.

    I guess each time a player open the shop the server transfer the images to the client. And that's very fast.
    Can this cause performance issues?
     
  4. Wulf

    Wulf Community Admin

    I'd do remote URL over the server sending them to reduce server load. The Rust CUI doesn't have any sort of caching client-side of the images.