Rust C4 spam ignore

Discussion in 'Plugin Requests' started by Burak 2, Apr 7, 2016.

  1. I need a plugin that should be like this.

    one player can have only 4 c4 in the same time he cant throw more than 4 he need to wait for explosion ...

    Ty,
     
  2. Do you still need this?
     
  3. Nope I stopped my server. Thanks for asking
     
  4. Hi I am interested in something like this, but if it could be configurated to add or select true/false for all throable explosives and rockets. I mean if you are willing to make it :)
     
  5. Yes I could make a configuration file as below:

    RocketsEnabled: true
    C4Enabled: true
    MaxRockets: 5
    MaxC4: 5
    ExplosionInterval: 5 (seconds)
    BlockedRadius: 25

    And maybe make it possible to count both Rockets and C4 at once you're only allowed to use X explosions (doesn't matter if it's C4 or Rockets) in Y seconds in Z range.
     
  6. Also permission if you can add for admins or mods so they can use what ever ammount ;) Just a suggestion, anyway agree with everything
     
  7. How would you like a configuration file like this?

    CountC4 = true -> Whether or not C4 should increase number of explosions used in X radius.

    CountRockets = true -> Whether or not Rockets should increase number of explosions used in X radius.

    MaxExplosions = 5-> Max amount of explosions (both Rockets and C4 - depending on what's true/false) that can be used.

    ZoneRadius = 50 -> The size of the zone where the player(s) will be unable to use explosions. The zone is created at the location of the Rocket explosion or where the C4 is thrown.

    TimerSeconds = 300.0 -> How long the player(s) in the active zone will be unable to use Rockets/C4

    AffectAllPlayersInZone = false -> Should all players in an active explosion zone be affected by the counter or just the player that used the explosion?

    IgnoreAdminPermission = "explosionlimiter.ignore"
    -> The permission needed to be ignored by this plugin
     
    Last edited by a moderator: May 23, 2016
  8. Looks perfect and good, just a question, TimerSeconds, can it be set to -1 for not to use timer? I am just thinking that maybe others would like to disable timer and just use this like a anti c4 spam (wanted to use it before like this, but since it will have timer, will be much better for me but others ;) )
     
  9. If the timer never starts/stops, the amount of explosions will never be reset which means you'll only be able to use X amount of explosions until the plugin is reloaded - or do you mean anti-c4 spam like OP said where you can only use example 4 c4/rockets until they explode (about 5 seconds or so?)

    If you want that kind of anti-spam you can set TimerSeconds to a few seconds and MaxExplosions to 4.
     
  10. I want the timer, sounds much more cool, also I will little set up higher used explosives, probably to 12 (we got large stacks and gather so people have too much c4 ;) I just said that maybe other will want it to have it as you also described, but you are right that you can set it to like 5 seconds, so lets keep it simple and agree that your config and idea is good and will work, I mean for me it will work for sure. Big thanx for the admin permission - we have in mind and event where people will have certain time to build large base that will survive Admin rage c4 for like 5 mins ;) and it will come handy here (since as admins we dont need c4 to destroy cuse "ent kill" in console command or "/remove admin" ability ;)