Same here, since the last update Oxide won't work anymore. In the logs I can see that it is loaded correctly.
However, config files are not created automatically as usual and nothing seems to happen.
Since I am on gameserver.com and don't have full control over the server, my options are pretty limited (I can just reinstall everything, install the mod which downloads the latest version from github automatically, and change config files..)
Any help would be appreciated. It worked before, and it looks like it is still working on other servers. Tried for 2 hours.
Solved C# plugins do not work (missing compiler)
Discussion in 'Rust Discussion' started by nilzon, Apr 9, 2015.
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Wulf Community Admin
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Here is what it does :
"Automatically retrieves the latest available version of Oxide 2 from https://github.com/OxideMod/Snapshots/tree/master/Rust and installs it to your server."
I'll contact them but my hopes are low. Running the server unmodded for the moment, might make a Rust pause for a little time though, we will see. -
Wulf Community Admin
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What a shame. I notified them... Crazy that they miss this given the expensive price. Any good host to recommend ? If they don't fix this quickly I'll see somewhere else.
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Wulf Community Admin
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Can Rust hosting be achieved on a Linux box ?
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Wulf Community Admin
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Hmm it looks like you *have* to be an official Rust Provider in order to appear in the in-game server list.
Here would be the list of official providers : http://playrustwiki.com/wiki/List_of_Server_Providers
So as far as I understand, I can't do the full customization like with a dedicated machine.
Also I'm less and less sure that Rust can be hosted on a Linux box - and renting a Windows VPS or dedicated would be like.. Well.. No -
https://developer.valvesoftware.com/wiki/Rust_Dedicated_Server -
Wulf Community Admin
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Gameservers just updated their link. Installed oxide. Only 3 plugins are loading at the moment (3/8).
I'll post more info soon, I'll first have a look at logs and see if I can tweak anything.
Thanks for your quick feedback btw
[DOUBLEPOST=1428611008][/DOUBLEPOST]OK so the following plugins load correctly :
- Notifier, Teleportation, Deathnotes.
Those fail to load :
- Stacksizes, Kits, Hunt RPG, CopyPaste, BetterLoot.
Log extract :
(...)
10:13 PM [Error] Failed to load plugin 'BetterLoot' (no source found)
10:13 PM [Error] Failed to load plugin 'CopyPaste' (no source found)
(...)
10:20 PM [Error] Cannot compile C# plugins. Unable to find CSharpCompiler.exe!
I'll see if I can put the CSharpCompiler somewhere manually and hope that Oxide manages to use it.
[DOUBLEPOST=1428611343][/DOUBLEPOST]I extracted the exe manually on the ftp, restarted the server, and all the configs are now generated + everything works fine. For some reason the extract from Gameservers skips the .exe - maybe for security reasons, I can't confirm and don't have the courage to investigate, already enough IT issues at work
I'll notify them.
Thanks for your help