1. Hello,

    I'm trying to make a plugin based on C# which limits fall height. It is based on R-Anticheat (which is awesome btw :)). Right now i'm able to detect if player is falling. So far so good...
    I do not understand how i can decrease a players health. I believe this can be done with hook "OnRunPlayerMetabolism". Is that correct? How do i use this hook in a c# plugin? Another option would be to let the player commit suicide remotely triggered from the plugin. Is that possible?

    Best regards
    Grinsekotze
     
  2. this is where the falling is taken care of:
    Code:
    private void OnPlayerLanded(float velocity)
    {
        float num = Mathf.InverseLerp(-15f, -100f, velocity);
        if (num != 0f)
        {
            this.metabolism.bleeding.Add(num * 0.5f);
            this.Hurt(num * 500f, DamageType.Fall, null);
        }
    }
    
    if it can help you.
    so yeah from the metabolism you will have to remove the bleeding
    and OnEntityAttacked you will have to check if damatype is FALL, and remove the damage.
    something like: hitinfo.damageTypes = new damageTypes blabla, there are plugins showing how to do that (Zone Manager, for exemple you'll just have to convert it into C#)
    didn't really try anything but i guess this should get you going.
    [DOUBLEPOST=1424095424][/DOUBLEPOST]if you need anyhelp or are stuck somewhere just post the code here :p and we will help you fix it :)
     
  3. @Reneb:
    I've made good progress and the plugin is working so far. There are still a few rough edges i'm working on. Would you consider merging my changes to your AntiCheat-Plugin? Imho this makes sense, cause my modded version is also constantly checkin player postion. This would consume additional resources if both plugins are run on the same server. I had to remove the time limited checks cause fall detection needs the player-position-data all the time. What do you think?

    I'll post the plugin code here, but i have to clean it up and comment first.
     
  4. I would gladly work with you yes, no problem ;)