wazzzup submitted a new resource:
BuildingBlockGUI - Displays GUI to player when he enters or leaves building block without need of Planner
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BuildingBlockGUI
Displays GUI to player when he enters or leaves building block without need of Planner
Total Downloads: 715 - First Release: Dec 8, 2017 - Last Update: Jan 8, 2018
- 5/5, 9 likes
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You certainly must to optimize this. With a lot of players + buildings fps will lost as fuck.
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and u can customize timer in config.
if u have other opinion, please propose an option -
does it possible to change pop up message ?
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you mean possibility to change this plugin to use new popup messages? maybe
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This is great, are you able to add config options in the json for opacity?
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No, i mean it says building blocked. anyway to edit or extend that message ?
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wazzzup updated BuildingBlockGUI with a new update entry:
1.1.0
[DOUBLEPOST=1515445944][/DOUBLEPOST] -
recently began to pop up an error
Code:Failed to run a 0.50 timer in 'BuildingBlockGUI v1.1.0' (NullReferenceException: ) at (wrapper managed-to-native) UnityEngine.Component:get_transform () at BaseEntity.GetEstimatedWorldPosition () [0x00000] in <filename unknown>:0 at BaseEntity.WorldSpaceBounds () [0x00000] in <filename unknown>:0 at BaseEntity.GetBuildingPrivilege () [0x00000] in <filename unknown>:0 at BasePlayer.IsBuildingBlocked () [0x00000] in <filename unknown>:0 at Oxide.Plugins.BuildingBlockGUI.PluginTimerTick () [0x00000] in <filename unknown>:0 at Oxide.Plugins.BuildingBlockGUI.<OnServerInitialized>m__0 () [0x00000] in <filename unknown>:0 at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00000] in <filename unknown>:0
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something buggy with some player, don't think it's possible u could say in which condition this error was produced
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Could you add resourceid, please? For compatibility with plugin updater.
Code:[Info("BuildingBlockGUI", "wazzzup", "1.1.0", ResourceId = 2713)]