1. Without using "server.stability false"
     
  2. Code:
    prefab.GetComponent<BuildingBlock>().grounded=false;
    If that helps any? Or are you not looking to spawn things in using a plugin
     
  3. I don't know how, but this help me
    THANK YOU VERY MUCH
    Code:
    grounded = true;
     
    Last edited by a moderator: Mar 29, 2016