1. I have opened UserPersistence.db using SQLite. However, the data I see looks like this:

    Code:
    BÆÿƒWá¹Áøÿÿÿÿ—ÖÁèôÇׯýÿÿÿÿ슉©þÿÿÿÿÍö¯ìýÿÿÿÿïÁýÌῺ( 
    I have tried to export it and show it as binary/text.

    Does anyone know if it's possible to look up what blueprints a player has or maybe add/remove/change his blueprints?

    Thanks in advance.
     
  2. Did you ever heard about serialization? ProtoBuf? That's what it is.
    Just decompile DLL and you'll find out what is hidden inside that gibberish and how to work with it.
     
  3. Thanks, I'll look into it.