Hi.
Can someone help me to understand why on my server and on the map I have created ( world size 4700 ) and seeds, when I go to the a rad town, or the airfield, or a monument, I have boxes superposed on each other ?
Sometimes it is two, three, and even 4... I click open, oh another one, open, then another one...
I guess it is not normal but can you tell what can be the reason of it ?
The choice of the map ?
Thx.
Boxes superposition on the server
Discussion in 'Rust Discussion' started by Xtadeus, Aug 11, 2015.
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This happens on all maps as far as I know. This plugin has a side-feature to fix it: http://oxidemod.org/plugins/cornucopia.1264/
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Thanks !
It is strange but yesterrday I had the problem. Today with a smooth restart ( and good set up of better loot ), I did not notice any superposition so far ( but I haven t visited so much yet today )
Thanks anyway ! -
I highly recommend using that fix, as you can guess it can easily throw balance off. I have a test server nobody plays on and I've seen as many as 7 boxes on top of each other, I'm fairly sure there is no cap to this. -
If you have time ( I am new ) could you tell me what to do with that plugin ?
I upload it on my FTP then I see this line : This plugin also deletes stacked barrels and rad town crates by default (you can turn this off by setting fixloot to false in the config file)
I suppose that will be what I have to do... fixloot false in .cfg and that is it ? -
[DOUBLEPOST=1439309288][/DOUBLEPOST]Edit: The fixloot function does not handle barrels, that documentation is wrong. It only handles the box crates and weapon crates.