Autokick

Moved

Total Downloads: 397 - First Release: Sep 15, 2016 - Last Update: Oct 10, 2017

5/5, 4 likes
  1. Exel80 submitted a new resource:

    Autokick - Autokick help you change your server to "maintenance break" mode, if you need it!

    Read more about this resource...
     
  2. Wulf

    Wulf Community Admin

    PS. Very easy for this to be a universal plugin for all games. ;)
     
  3. [Error] Plugin filename is incorrect: AutoKick.cs (should be Autokick.cs)
    I fixed for my self but just letting you know
     
  4. Thanks :D
     
  5. No Problem
     
  6. That would be nice. Maybe i update it to Universal
     
  7. Exel80 updated Autokick with a new update entry:

    1.1.0

     
  8. Wulf

    Wulf Community Admin

  9. @Wulf
    Can you tell me how it work.
    I have tried to replace <color> to [#yellow]txt[/#]
     
  10. Wulf

    Wulf Community Admin

    [#ffffff]text[/#] would use ffffff hex color. [#yellow] if you want a name for a color, uses Unity's color names.

    covalence.FormatText("[#ffffff]text[/#]")
     
  11. Exel80 updated Autokick with a new update entry:

    1.1.1

     
  12. Exel80 updated Autokick with a new update entry:

    1.1.2

     
  13. Permission 'autokick.use' doesn't exist
    Permission 'autokick.join' doesn't exist
     
  14. Exel80 updated Autokick with a new update entry:

    1.1.3


    [DOUBLEPOST=1484842937][/DOUBLEPOST]
    Thank you for report that. I have forgot to register permissions.

    But now it should be fixed :)
    Autokick - 1.1.3 | Oxide
     
  15. That was some speedy work, thank you very much @Exel80 !
     
  16. Failed to call hook 'OnPlayerInit' on plugin 'Autokick v1.1.3' (InvalidCastException: Cannot cast from source type to destination type.) @Exel80
     
  17. What game server you running in your server?
     
  18. Getting same error as UnicornWeed
    Running Rust, current version
     
  19. Wulf

    Wulf Community Admin

    OnPlayerInit is not a universal hook. I'd suggest using OnUserConnected.