Does anyone know if api.facepunch.com is where ruststats.com gets their info? and if so does anyone have any documentation on this?
Thanks in advance.
Api.facepunch.com info
Discussion in 'Rust Development' started by Rusty, Sep 28, 2016.
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Wulf Community Admin
You can find the calls in Rust's DLLs for where it sends stats to.
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Misspelled ... its Rust stats | profile stats: Kawaii Keemstar-Senpai
[DOUBLEPOST=1475022967][/DOUBLEPOST]Anyone willing to delve deep with me into this one send me a PM. I will reward you for your time. -
Code:{ "playerstats": { "steamID": "76561198112743227", "gameName": "", "stats": [ { "name": "deaths", "value": 61 }, { "name": "bullet_fired", "value": 8066 }, { "name": "arrow_fired", "value": 2 }, { "name": "item_drop", "value": 877 }, { "name": "blueprint_studied", "value": 13 }, { "name": "death_suicide", "value": 10 }, { "name": "bullet_hit_player", "value": 1 }, { "name": "harvest.fat_animal", "value": 50 }, { "name": "harvest.stones", "value": 1533 }, { "name": "bullet_hit_entity", "value": 2563 }, { "name": "harvest.cloth", "value": 70 }, { "name": "harvest.wood", "value": 3480 }, { "name": "kill_bear", "value": 1 }, { "name": "kill_boar", "value": 1 }, { "name": "kill_stag", "value": 7 }, { "name": "kill_horse", "value": 1 }, { "name": "kill_wolf", "value": 1 }, { "name": "harvest.metal_ore", "value": 814 }, { "name": "headshot", "value": 1 }, { "name": "harvest.sulfur_ore", "value": 480 }, { "name": "harvest.bone_fragments", "value": 92 }, { "name": "bullet_hit_building", "value": 1206 }, { "name": "harvest.wolfmeat_raw", "value": 18 }, { "name": "death_wolf", "value": 1 }, { "name": "death_bear", "value": 1 }, { "name": "shotgun_fired", "value": 42 }, { "name": "bullet_hit_bear", "value": 103 }, { "name": "shotgun_hit_entity", "value": 18 }, { "name": "bullet_hit_horse", "value": 2 }, { "name": "bullet_hit_stag", "value": 15 }, { "name": "bullet_hit_wolf", "value": 1 }, { "name": "bullet_hit_boar", "value": 1 }, { "name": "bullet_hit_sign", "value": 13 }, { "name": "wounded", "value": 27 }, { "name": "bullet_hit_corpse", "value": 4 } ]} }
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Perfect, thanks