Rust Legacy Anti-decay

Discussion in 'Plugin Requests' started by GNSC4, Apr 19, 2015.

  1. a Decay Controller to include spikes optionally
     
  2. Rust Server Command, It will not be made if there is a command for it. Look on Wiki for the command.
     
  3. edit your server.cfg

    decay.decaytickrate "0"
     
  4. don't do that it will cause tremendous lags
     
  5. As far as I know, That's one of the only commands to stop decay.
     
  6. I think maybe what Reneb is saying is dont set it to "0".
    The default value is 600, so I changed mine to 20 which I guess is about 30x slower decay than normal, but stuff still decays
     
  7. Faster actually, 600 = decay is applied every 10 minutes, 20 = decay applied every 20 seconds. The lower the value the faster it is applied. I'm not sure if 0 stops it or causes it to tick constantly, it's something that should be tested.
     
  8. Hello

    When I remove a wall spike he(it) this no remove
    and is added in my inventory