Reneb submitted a new resource:
Anti Block Elevators - prevent players from building over themselves to build block elevators
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Anti Block Elevators [Unmaintained]
Discussion in 'Plugin Support' started by Reneb, Apr 1, 2015.
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can you add a config file so i can translate the message ?
thx -
just open the C# file and edit it XD
it's just 1 line ^^ -
hello
plugin need to be fixed
If you place foundation and try to make block on it (i.e. while standing in it) - it's working no problem
but there is no way to place 2nd block on it even you stay away
[DOUBLEPOST=1427984158,1427949558][/DOUBLEPOST]any reply pls? -
Reneb updated Anti Block Elevators with a new update entry:
fix not being able to build over blocks
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I thought Rust patched this. I guess not.
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Reneb, why not just block building 1 block over another?
Also block elevator aren't the worst, there is door elevators also, which is much easier to use
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Maybe block if there is 2+ blocks on each other or something like that.
And no idea what this door glitch is -
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2 should be the max for blocks, as it's 1 level
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I've done several buildings where I stacked them up to 3 and a few times even higher
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then create a floor noob!
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StorageBox -> opened door -> 2nd floor -> close door -> noone can reach 2nd floor => Profit?
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Oh but that has nothing to do with the raiders élévators ^^
But yeah i see ... That's just à bug from rust where they shouldnt have blocked building in those radiuses ...
No-one ever made à plugin to remove the tool cupboards radius to let Anyone build, and only use the tool cupboard as à remover tool.
But i think à lot of people would préfer such à plugin instead of how everything works atm -
[DOUBLEPOST=1430129024][/DOUBLEPOST]Actually that can be done by plugin, just normalize player's Z position to the ground, then check building permission for that point when building or deploying new entry. -
They use the UnityEngine sphère collider that detects players that enter or leave.
making à plugin that loop between all players and zones to detect where they are is à bad idea
As for détecting where à player is when building while looping in all the zones, also à bad idea.
(Uses too much resources as you quickly avec 1000+ building permission zones)
[DOUBLEPOST=1430137193][/DOUBLEPOST]But it would be easy to remove the building block restriction from players, but then using the rust remover via the hammer would be more complicited ^^
Éven if i Got ideas on how to make à lag free plugin for that ^^
Just store all the zones where à player is, when he has à hammer you activate back the building privilèges (that you have or not), and when he doesnt you remove everything.
[DOUBLEPOST=1430137213][/DOUBLEPOST]Might do this plugin later on ^^