1. Reneb submitted a new resource:

    Anti Block Elevators - prevent players from building over themselves to build block elevators

    Read more about this resource...
     
  2. can you add a config file so i can translate the message ?

    thx
     
  3. just open the C# file and edit it XD
    it's just 1 line ^^
     
  4. hello

    plugin need to be fixed

    If you place foundation and try to make block on it (i.e. while standing in it) - it's working no problem
    but there is no way to place 2nd block on it even you stay away
    [DOUBLEPOST=1427984158,1427949558][/DOUBLEPOST]any reply pls?
     
  5. I thought Rust patched this. I guess not.
     
  6. it's very easy to understand with 1 building plan + 200wood as build 1 foundation then jump on it and try to place block on it while standing on foundation. You will see that nothing patched and everybody still need this cool plugin
     
  7. The less plugins for glitches the better. Reason I said that is because their was talk the devs were going to patch this a while ago but I guess they didn't.
     
  8. Reneb, why not just block building 1 block over another?:) Also block elevator aren't the worst, there is door elevators also, which is much easier to use
     
  9. Would have been much better probably yes ^^
    Maybe block if there is 2+ blocks on each other or something like that.
    And no idea what this door glitch is
     
  10. There are however cases where multiple blocks would be put underneath eachother without the intent to create those pillars so just blocking +2 isn't the best idea. And no idea how the doors glitch works either :p
     
  11. 2 should be the max for blocks, as it's 1 level
     
  12. You don't necessarily start your second floor there :D I've done several buildings where I stacked them up to 3 and a few times even higher :D
     
  13. then create a floor noob!
     
  14. That would've ruined the mansion :p
     
  15. StorageBox -> opened door -> 2nd floor -> close door -> noone can reach 2nd floor => Profit?
     
  16. Oh but that has nothing to do with the raiders élévators ^^
    But yeah i see ... That's just à bug from rust where they shouldnt have blocked building in those radiuses ...
    No-one ever made à plugin to remove the tool cupboards radius to let Anyone build, and only use the tool cupboard as à remover tool.
    But i think à lot of people would préfer such à plugin instead of how everything works atm
     
  17. Or just make cupboard blockzone not Sphere, but 2D zone.
    [DOUBLEPOST=1430129024][/DOUBLEPOST]Actually that can be done by plugin, just normalize player's Z position to the ground, then check building permission for that point when building or deploying new entry.
     
  18. They use the UnityEngine sphère collider that detects players that enter or leave.
    making à plugin that loop between all players and zones to detect where they are is à bad idea
    As for détecting where à player is when building while looping in all the zones, also à bad idea.
    (Uses too much resources as you quickly avec 1000+ building permission zones)
    [DOUBLEPOST=1430137193][/DOUBLEPOST]But it would be easy to remove the building block restriction from players, but then using the rust remover via the hammer would be more complicited ^^
    Éven if i Got ideas on how to make à lag free plugin for that ^^

    Just store all the zones where à player is, when he has à hammer you activate back the building privilèges (that you have or not), and when he doesnt you remove everything.
    [DOUBLEPOST=1430137213][/DOUBLEPOST]Might do this plugin later on ^^