Solved Adding damage on command?

Discussion in 'Rust Development' started by Novaa, Apr 8, 2018.

  1. When player type /ad "damage amount"
    exp: /ad "50"
    player health will be received 50 damages.
    plz help me :)
     
  2. Code:
            [ChatCommand("ad")]
            private void AdCommand(BasePlayer player, string command, string[] args)
            {
                var damage = Convert.ToInt32(args[0]);
               
                if ((player.health - damage) < 1) player.Die();
                else player.health -= damage;
            }
    
     
  3. Thank u :)