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Fishing

Allows players to use weapons to fish ingame

Total Downloads: 6,080 - First Release: Dec 20, 2015 - Last Update: Jul 13, 2018

5/5, 24 likes

  1. Colon Blow
    New Update 1.4.0 Lots of Config Options Added. Lots of tweaks.

    Yellow fishing rod acts like wooden spear, Red fishing Pole acts like stone spear with fishing bonus. Depending on what spear you make them from.
    Fishing Rods.jpg



    Players can use Spear, Bow or Crossbow to fish up fish and minnows from Rivers and Open water areas. Jabbing, Throwing or Shooting Water gives players a chance for a successful catch. New casting mode allows players to type cast command while holding a spear to "cast" fish. Bonuses are granted depending on time of day, quality of weapon, what you wear and have on you. By default, there is a very small chance to random loot crates as well. argg...buried treasure mateys !!


    Note: The player FX of catching the fish / sound has been removed for now.

    How to Fish:
    First, Head off and find some water. You need to be within a few meters or even standing in it. Take your Spear and jab the water floor and then you have a chance to haul in a fish. You can also use your Bow or Crossbow to get near the water and shoot at it.

    Or, while holding a handmade fishing pole and looking at water, type /castpole or in F1 console type castpole, then a Bobber will appear out in water and a countdown bar will appear onscreen. when bar disappears, you will either catch something or not !!

    Current Available Catch:
    i6HT9oP.png

    Savis Island Swordfish
    - Common fish (Minnows)
    Hapis Island RazorJaw - Common fish (Small Trout)
    Colon BlowFish - UnCommon fish (2 Small Trout)
    Craggy Island Dorkfish - Rare fish (5 Small Trout), may or may not exist...no one knows. Legend has it, they may resemble rust developers.
    Random Item - by default, if a fish is caught, there is a very small chance to also pull up a loot crate.

    Loot crates include : Basic, Elite, Mine, Normal, Normal2

    Permissions:
    fishing.allowed - will allows authorized players / group to be able to fish.

    Code:
    oxide.grant <group|user> <name|id> fishing.allowed
    
    Example: To allow the group player to use it. (all players)
    oxide.grant group default fishing.allowed
    
    Example 2 : To just allow a person to use it:
    oxide.grant user "colon blow" fishing.allowed
    Default Configuration File:

    Code:
    {
      "_Global - Allow Bonus from Attire": true,
      "_Global - Allow Bonus from Item": true,
      "_Global - Allow Bonus from Time of Day": true,
      "_Global - Allow Bonus from Weapon": true,
      "_Global - Allow Random Item Chance": true,
      "_Global - Default Chance to catch SOMETHING  ": 10,
      "_Global - Enable Random Item Condition Loss when Spear/Bow Fishing ? ": true,
      "_Global - Enable Timer when Casting Fishing Pole ? ": true,
      "_Global - Enable Timer when Spear/Bow Fishing ? ": true,
      "_Global - Random Item Conditon Loss Max percent  ": 5.0,
      "_Global - Random Item Conditon Loss Min percent  ": 1.0,
      "_Global - Seconds to Wait after Fishing Attempt with Casting Pole, if enabled (default 6 second) ? ": 6.0,
      "_Global - Seconds to Wait after Fishing Attempt with Spear/Bow, if enabled (default 6 seconds) ? ": 6.0,
      "_Global - Show Fish Catch Indicator": true,
      "Bonus - From Attire (Percentage)": 10,
      "Bonus - From Items (Percentage)": 10,
      "Bonus - From Time of Day (Percentage)": 10,
      "Bonus - From Weapon (Percentage)": 10,
      "Catch - Common Fish 1 - Amount of Catch ": 5,
      "Catch - Common Fish 1 - Icon URL to show when this fish is caught (if enabled) ": "http://i.imgur.com/rBEmhpg.png",
      "Catch - Common Fish 1 - Item ID of Catch ": -542577259,
      "Catch - Common Fish 1 - When a player does catch something, chances it will be this (default is Minnows) ": 20,
      "Catch - Common Fish 2 - Amount of Catch ": 1,
      "Catch - Common Fish 2 - Icon URL to show when this fish is caught (if enabled) ": "http://i.imgur.com/HftxU00.png",
      "Catch - Common Fish 2 - Item ID of Catch ": -1878764039,
      "Catch - Common Fish 2 - When a player does catch something, chances it will be this (default is Small Trout) ": 10,
      "Catch - Random Chest - Icon URL to show when this fish is caught (if enabled)": "http://i.imgur.com/y2scGmZ.png",
      "Catch - Random Chest - When a player does catch something, chances it will be this ": 1,
      "Catch - Rare Fish - Amount of Catch ": 5,
      "Catch - Rare Fish - Icon URL to show when this fish is caught (if enabled) ": "http://i.imgur.com/jMZxGf1.png",
      "Catch - Rare Fish - Item ID of Catch ": -1878764039,
      "Catch - Rare Fish - When a player does catch something, chances it will be this  (default is Small Trout) ": 1,
      "Catch - Uncommon Fish - Amount of Catch ": 2,
      "Catch - Uncommon Fish - Icon URL to show when this fish is caught (if enabled) ": "http://i.imgur.com/xReDQM1.png",
      "Catch - Uncommon Fish - Item ID of Catch ": -1878764039,
      "Catch - Uncommon Fish - When a player does catch something, chances it will be this (default is Small Trout) ": 5,
      "Random Chest - Chest 1 - If a chest is found, chances its this ": 40,
      "Random Chest - Chest 1 - Prefab string ": "assets/bundled/prefabs/radtown/crate_basic.prefab",
      "Random Chest - Chest 2 - If a chest is found, chances its this ": 5,
      "Random Chest - Chest 2 - Prefab string ": "assets/bundled/prefabs/radtown/crate_elite.prefab",
      "Random Chest - Chest 3 - If a chest is found, chances its this ": 15,
      "Random Chest - Chest 3 - Prefab string ": "assets/bundled/prefabs/radtown/crate_mine.prefab",
      "Random Chest - Chest 4 - If a chest is found, chances its this ": 20,
      "Random Chest - Chest 4 - Prefab string ": "assets/bundled/prefabs/radtown/crate_normal.prefab",
      "Random Chest - Chest 5 - If a chest is found, chances its this ": 20,
      "Random Chest - Chest 5 - Prefab string ": "assets/bundled/prefabs/radtown/crate_normal_2.prefab",
      "Random Chest - These chests will despawn themselves after this amount of time ": 200.0
    }
    Default Language File:
    Code:
    {
      "missedfish": "You Missed the fish....",
      "notlookingatwater": "You must be aiming at water !!!!",
      "notstandinginwater": "You must be standing in water !!!!",
      "alreadyfishing": "You are already fishing !!",
      "toosoon": "Please wait to try that again !!",
      "cantmove": "You must stay still while fishing !!!",
      "wrongweapon": "You are not holding a fishing pole !!!",
      "correctitem": "You must be holding a spear to make a fishing pole !! ",
      "commonfish1": "You Got a Savis Island Swordfish",
      "commonfish2": "You Got a Hapis Island RazorJaw",
      "uncommonfish1": "You Got a Colon BlowFish",
      "rarefish1": "You Got a Craggy Island Dorkfish",
      "randomitem": "You found something in the water !!!",
      "chancetext1": "Your chance to catch a fish is : ",
      "chancetext2": "at Current time of :
    }
    Chat Commands:
    CHANGED !!
    /castpole - while looking at water and holding a handmade fishing pole, this will "cast" a fishing line out in the water. A fishing "bobber" (small water bottle) will appear at fishing location. Once the on screen timer goes down. it will return a fish or not. :)
    CHANGED !! /makepole - while holding any type of spear, type this and it will make a brand new handmade fishing pole and place it in your inventory.
    /fishchance - returns the percentage chance you will catch a fish and the current time of day.

    Console Commands:
    NEW !!
    castpole - while looking at water and holding a handmade fishing pole, this will "cast" a fishing line out in the water. A fishing "bobber" (small water bottle) will appear at fishing location. Once the on screen timer goes down. it will return a fish or not. :)
    NEW !! makepole - while holding any type of spear, type this and it will make a brand new handmade fishing pole and place it in your inventory.

    Modifers to Chance to Catch fish:
    Using Wood Spear or Bow give player default chance to catch fish.
    + Bonus if using a Stone Spear or Crossbow
    + Bonus if wearing Boonie cap
    + Bonus for carrying Pookie Bear on you :)
    + Bonus when Fishing around Sunrise and Sunset times.

    Coming Soon or Ideas :
    - Adding Chances to pull up snake, gator or something bad. Might even hurt player or poison them.

    - Idea : Using boxes placed in rivers / water as fish traps. (facepunch beat me to this one) :)
    - Idea : Possibility of using mining quarry in river as a "Fish Wheel" to gather fish AFK.
    - Idea : Fishing Levels? better chance to pull equipment at higher levels?
    - Idea : Maps with "sunken treasure" marked on them?