I usebut this certain effect runs pretty much forever... Is there any way I could stop/kill the effect after certain time?Code:Effect.server.Run("assets/bundled/prefabs/fx/smoke_cover_full.prefab", flashPos, Vector3.zero, null, false);
Stopping effect after certain amount of time?
Discussion in 'Rust Development' started by Slydelix, Jul 19, 2017.