Sheiylanie submitted a new resource:
Start Machine - Turns machines at startup server
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StartMachine
Moved
Total Downloads: 836 - First Release: Dec 31, 2015 - Last Update: Jul 28, 2017
- 5/5, 3 likes
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Wulf Community Admin
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Wulf Community Admin
Congrats on your first plugin! I would probably switch to OnServerInitialized though instead of Init, as more is generally loaded at that point. You may run into issues with Init when the plugin is loaded at startup because of this.
Last edited: Jan 1, 2016 -
Sheiylanie updated Start Machine with a new update entry:
1.1
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Sheiylanie updated Start Machine with a new update entry:
1.2
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What makes your plug-in? From the name , I just realized that what he starts . And he did not understand
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Wulf Community Admin
Oops, didn't even notice that I typoed it! Sorry about that.
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not sure whats up, mod for me, turns on blast furnace, fire pits, but dont turn on drills, when i use the command /machinestart all, even on reboot, drills no go, but furnace and firepits every time .. arrrf??? lol ty for mod, so many complain on restarts, major hit be
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I think we have to wait a stable version
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Sheiylanie updated Start Machine with a new update entry:
1.3
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If we use - /machinestop all will this make machines not start if server is restarted?
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commands are not both in-house and are just for on or off the machines in games, but I can add a config to on or not certain machine at launch.
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Sheiylanie updated Start Machine with a new update entry:
1.4
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For your machine that launches it must necessarily have the resources for in alimenters
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Ressoures are inside that'S for sure, but does not work. Also with the command, the Drills are not stoping and not starting.
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Sheiylanie updated Start Machine with a new update entry:
1.5
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Sheiylanie updated Start Machine with a new update entry:
1.6
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Sheiylanie updated Start Machine with a new update entry:
1.7