Rust Legacy Shooting range

Discussion in 'Plugin Requests' started by andrei_123, Apr 29, 2015.

  1. I don't know if this will ever be done but as far as I know it can be done

    When player joins the server he gets teleported to one building , then human characters(npc) will appear and move and he must kill them before running out of time or something like this . The script should track how many people he killed , how many headshots/ body shots . I don't know if this is worth it to make or not but is just an idea.
     
  2. You can make the range. But as the code is made. You can't make NPC's like in experimental.
     
  3. I heard you can actually make npcs in oxide 2.0 version , not sure if its true or not :)
     
  4. Oxide 2.0 is only for experimental it does not support legacy
     
  5. Oxide 2.0 supports Legacy for a month or so now ;)
    It's entirely possible for Experimental, don't think anyone has tried yet for Legacy.
     
  6. Oh, that was probably when I disappeared and fell out of the loop. Lol Why did we go back to supporting legacy? I thought Wulf wanted to widdle it out
     
  7. Well, Legacy is not going anywhere so why not keep supporting it. Then oxide 2.0 was released thanks to @Hatemail and @Mughisi .