1. Stopped using the save command, haven't ran into any problems after.
    [DOUBLEPOST=1456049503][/DOUBLEPOST]Just did a test, my server has ran for hours without problems and has restarted fine, just used the save command once and got the
    NullReferenceException error after restart, i am going to assume that the save command is screwing us over.
     
    Last edited by a moderator: Feb 21, 2016
  2. Wrong for me

    last night i try to restart without save, just stop, same problem.
     
  3. Have same problem. As i understood after analyse log file, the NullReferenceException appears in place where in normal way should be line "Connected to Steam"
     
  4. I only get this problem when i use the save command for some odd reason.
     
  5. Two of my servers got corrupt saves as well, im pretty sure i skipped an update on these (didnt update in sequence since i missed an update) and thats what caused it.
     
  6. My old save file has weirdly started working :/
     
  7. Hey

    I'm getting the same error on my server startup and then my server doesnt start up fully.

    None of the used plugins cause any error and i already wiped the map yesterday because of this error. It always occurs after i stopped the server and started it again.

    Edit:

    Tried starting the server without plugins and it worked. Added them after the startup and it seems to run now. So its a plugin error.

    Edit2:

    Ups thanks for the merge. I knew i've overlooked a thread.

    Code:
    NullReferenceException
      at (wrapper managed-to-native) UnityEngine.Component:get_transform ()
      at BaseEntity.Save (.SaveInfo info) [0x00000] in <filename unknown>:0
      at BaseCombatEntity.Save (.SaveInfo info) [0x00000] in <filename unknown>:0
      at BaseResource.Save (.SaveInfo info) [0x00000] in <filename unknown>:0
      at BaseNetworkable.ToStream (System.IO.Stream stream, .SaveInfo saveInfo) [0x00000] in <filename unknown>:0
      at BaseNetworkable.GetSaveCache () [0x00000] in <filename unknown>:0
      at SaveRestore.GetSaveCache () [0x00000] in <filename unknown>:0
      at Bootstrap+<StartServer>c__Iterator9.MoveNext () [0x00000] in <filename unknown>:0 
    Code:
    Generating terrain of size 4000 with seed 12345
    [Oxide] 2:50 PM [Info] Loading Oxide Core v2.0.1783...
    [Oxide] 2:50 PM [Info] Loading extensions...
    [Oxide] 2:50 PM [Info] Loaded extension CSharp v1.0.1783 by Oxide Team
    [Oxide] 2:50 PM [Info] Loaded extension JavaScript v1.0.1783 by Oxide Team
    [Oxide] 2:50 PM [Info] Loaded extension Lua v1.0.1783 by Oxide Team
    [Oxide] 2:50 PM [Info] Loaded extension MySql v1.0.1783 by Oxide Team
    [Oxide] 2:50 PM [Info] Loaded extension Python v1.0.1783 by Oxide Team
    [Oxide] 2:50 PM [Info] Loaded extension SQLite v1.0.1783 by Oxide Team
    [Oxide] 2:50 PM [Info] Loaded extension Unity v1.0.1783 by Oxide Team
    [Oxide] 2:50 PM [Info] Loaded extension Rust v1.0.1783 by Oxide Team
    [Oxide] 2:50 PM [Debug] Cleanup file: E:\SteamCmd\server\rust\mono-2.0.dll
    [Oxide] 2:50 PM [Debug] Cleanup file: E:\SteamCmd\server\rust\msvcr120.dll
    [Oxide] 2:50 PM [Info] Using Covalence provider for game 'Rust'
    [Oxide] 2:50 PM [Info] Loading plugins...
    [Oxide] 2:50 PM [Info] Loaded plugin Unity Core v1.0.0 by Oxide Team
    [Oxide] 2:50 PM [Info] Loaded plugin Rust Core v1.0.0 by Oxide Team
    [Oxide] 2:50 PM [Info] Loaded plugin FriendsAPI v1.2.6 by #Domestos
    [Oxide] 2:50 PM [Info] Loaded plugin Airdrop Arrow v1.0.1 by Dezito
    [Oxide] 2:50 PM [Info] Loaded plugin Teleportation System v1.4.23 by Mughisi
    [Oxide] 2:50 PM [Info] Loaded plugin Notifier v2.18.1 by SkinN
    [Oxide] 2:50 PM [Info] 
    [Oxide] 2:50 PM [Info] [Notifier v2.18.1] --------------------------------------
    ------------
    [Oxide] 2:50 PM [Info] [Notifier v2.18.1] * Starting timers:
    [Oxide] 2:50 PM [Info] [Notifier v2.18.1]   - Started Adverts timer, set to 12 m
    inute/s
    [Oxide] 2:50 PM [Info] [Notifier v2.18.1]   - Starting Scheduled Messages timer
    [Oxide] 2:50 PM [Info] [Notifier v2.18.1] * Enabling commands:
    [Oxide] 2:50 PM [Info] [Notifier v2.18.1]   - Map Link (/map)
    [Oxide] 2:50 PM [Info] [Notifier v2.18.1]   - Rules (/rules, /regras, /regles)
    [Oxide] 2:50 PM [Info] [Notifier v2.18.1]   - Players Online (/online)
    [Oxide] 2:50 PM [Info] [Notifier v2.18.1]   - Players List (/players)
    [Oxide] 2:50 PM [Info] [Notifier v2.18.1] --------------------------------------
    ------------
    [Oxide] 2:50 PM [Info] AntiRaidTower, BetterChat, BetterLoot, BuildingOwners, Cr
    aftingController, GatherManager, InfoPanel, SignArtist and StackSizeController w
    ere compiled successfully in 2625ms
    [Oxide] 2:50 PM [Info] Loaded plugin AntiRaidTower v0.1.8 by Calytic @ cyclone.n
    etwork
    [Oxide] 2:50 PM [Info] Loaded plugin Better Chat v3.5.6 by LaserHydra
    [Oxide] 2:50 PM [Info] Loaded plugin BetterLoot v1.9.7 by playrust.io / dcode
    [Oxide] 2:50 PM [Info] Loaded plugin Building Owners v2.1.4 by Reneb
    [Oxide] 2:50 PM [Info] Loaded plugin Crafting Controller v2.4.3 by Mughisi
    [Oxide] 2:50 PM [Info] Loaded plugin Gathering Manager v2.2.3 by Mughisi
    [Oxide] 2:50 PM [Info] Loaded plugin InfoPanel v0.9.1 by Ghosst
    [Oxide] 2:50 PM [Info] Loaded plugin Sign Artist v0.3.1 by Bombardir
    [Oxide] 2:50 PM [Info] Loaded plugin Stack Size Controller v1.9.0 by AnExiledGod
    RCon Started on 28016 with password!
    [6.6s] HEIGHT MAP
    [3.8s] MOUNTAINS
    [0.4s] BIOME MAP
    [2.5s] TOPOLOGY MAP
    [1.5s] SPLAT MAP
    [4.7s] LARGE MONUMENTS
    [0.8s] PRODUCTION MONUMENTS
    [0.6s] SMALL MONUMENTS
    [2.5s] RIVER LAYOUT
    [5.3s] ROAD LAYOUT
    [0.6s] POWERLINE OBJECTS
    [0.7s] MICRO CLIFFS
    [0.7s] WATER ROCKS
    [4.0s] TERRAIN MESH
    [0.6s] ROAD OBJECTS
    [4.2s] PROCEDURAL OBJECTS
    [1.7s] CLIFF TOPOLOGY
    [44.5s] Procedural Generation
    Loaded database server/my_server_identity/UserPersistence.db (2 entries)
    Destroyed 26 old entities
    Spawning 49521 entities
            18026 / 49521
            44378 / 49521
    Loading Complete
    Enforcing SpawnPopulation Limits
    loot (SpawnPopulation) has 1397 objects, but max allowed is 280
    - deleting 1117 objects
    ores (SpawnPopulation) has 6034 objects, but max allowed is 1207
    - deleting 4827 objects
    forest-temperate (SpawnPopulation) has 7225 objects, but max allowed is 1437
    - deleting 5788 objects
    forest-tundra (SpawnPopulation) has 2196 objects, but max allowed is 439
    - deleting 1757 objects
    field-tundra (SpawnPopulation) has 12465 objects, but max allowed is 2490
    - deleting 9975 objects
    forest-arctic (SpawnPopulation) has 87 objects, but max allowed is 15
    - deleting 72 objects
    beachside-deadtrees (SpawnPopulation) has 844 objects, but max allowed is 165
    - deleting 679 objects
    forest-tundra-commons (SpawnPopulation) has 4408 objects, but max allowed is 878- deleting 3530 objects
    forest-tundra-rares (SpawnPopulation) has 719 objects, but max allowed is 220
    - deleting 499 objects
    beachside-palms (SpawnPopulation) has 2809 objects, but max allowed is 557
    - deleting 2252 objects
    roadside (SpawnPopulation) has 1431 objects, but max allowed is 286
    - deleting 1145 objects
    forest-arid (SpawnPopulation) has 4790 objects, but max allowed is 949
    - deleting 3841 objects
    beachside-trees (SpawnPopulation) has 2495 objects, but max allowed is 495
    - deleting 2000 objects
    Map Spawned 50050 entities
    Stability Warmup
            351 entities found
    Initializing Supports
    Initializing Stability
    Processing Queue
    NullReferenceException
    
     
  8. It seems that the new Rust update solved the issue with the "corrupt sav files".
    At least my server is now starting fine with old backup data and seems to run and work ok.

    Hope the same is with you guys.
     
  9. Yep worked for me too.