1. I've been trying to fix this problem for days now, every 5-10 minutes the server would randomly disconnect me or one of my friends for no reason. I've tried disabling anti-cheat and autosave, no effect.

    This is the message after being disconnected.
     

    Attached Files:

  2. Hi same problem :

    Code:
    [NetCore] Close connection 76561198207925699/Doomsday@28++ &@$/True
    11:26
    46.53.216.118:49902/76561198132966758/EnchantreSS disconnecting: Unknown wire type: 6
    11:26
    at SilentOrbit.ProtocolBuffers.ProtocolParser.SkipKey (System.IO.Stream stream, Key key) [0x00000] in :0
    11:26
    at UnityEngine.Vector3Serialized.DeserializeLengthDelimited (System.IO.Stream stream, UnityEngine.Vector3& instance, Boolean isDelta) [0x00000] in :0
    11:26
    at ProtoBuf.Helicopter.DeserializeLengthDelimited (System.IO.Stream stream, ProtoBuf.Helicopter instance, Boolean isDelta) [0x00000] in :0
    11:26
    at ProtoBuf.Helicopter.DeserializeLengthDelimited (System.IO.Stream stream) [0x00000] in :0
    11:26
    at ProtoBuf.Entity.Deserialize (System.IO.Stream stream, ProtoBuf.Entity instance, Boolean isDelta) [0x00000] in :0
    11:26
    at ProtoBuf.Entity.Deserialize (System.IO.Stream stream) [0x00000] in :0
    11:26
    at Client.OnEntities (Network.Message packet) [0x00000] in :0
    11:26
    at Client.OnNetworkMessage (Network.Message packet) [0x00000] in :0
    11:26
    at Facepunch.Network.Raknet.Client.HandleMessage () [0x00000] in :0
     
  3. Wulf

    Wulf Community Admin

    Both of those errors sound like the server or client isn't matched up, as in one or the other is outdated or too new (non-release branch).
     
  4. I re-installed the server and it worked, thanks!