Rust Patrollers and zones

Discussion in 'Plugin Requests' started by LeMagicieN, Nov 26, 2015.

  1. Hello there !

    PATROLLERS:

    I was wondering if it is possible to add a group of like 4/5 hostile NPCs walking on the roads with some stuff and weapons to add something fun and difficult in the game. (when I say a group it means that they move/attack together)
    This patrol, once entirely killed, would respawn like 1hour after the last NPC death...

    The problems are to me:
    - the condition to repopulate this patrol
    - the pathfinding
    - the stack of the patrol (if they split it will ruin my idea as players will do it every single time to get some kind stuff)

    Maybe you guys can tell me how to do that (or tell me it's impossible and break my heart) ?

    Cornucopia + ZoneManager/ZoneCommand:

    Me:
    "I would like to combine this plugin with ZoneManager or ZoneCommand to pop some wolves/bears when a player is entering a zone (ZoneCommand) or if it's not possible atm just add more dangerous animals in specific zones.

    What can you tell me about this idea ?"

    Deicide666ra (Cornucopia dev) :
    "The plugin does not have any code pertaining to specific positions or locations or zones. It could be done but I'm taking a break from Rust right now so don't wait on me."

    Any plugin developer interested ?

    Best regards,