1. Noah83 [Ger]

    Noah83 [Ger] Naked Wanderer

    Hello I wanted to ask about whether the forest is set oxide, or comes back again? Because the game has real potential and unfortunately you cannot load the SaveGame without oxides.
     
  2. Wulf

    Wulf Community Admin Community Admin Oxide Developer

    I removed it from the supported games for the time being until we're able to get the major issues resolved with it.
     
    Noah83 [Ger] likes this.
  3. Wulf

    Wulf Community Admin Community Admin Oxide Developer

    It's available again now that The Forest has its own dedicated server.
     
  4. Netzulo

    Netzulo Naked Wanderer

    Im running TheForestDedicated server and i have this output always at init, oxide it's included

    Have
    \TheForestDedicatedServer_Data
    \oxide
    \oxide\config
    \oxide\data
    \oxide\lang
    \oxide\logs
    \oxide\plugins

    • Log: Started.
    • Log: GameServer.InitSafe success: 27015
    • Log: Set a Logon
    • Log: Loading Oxide Core v2.0.0...
    • Log: Loading extensions...
    • Log: Loaded extension CSharp v2.0.0 by Oxide Team
    • Error: Failed to load extension Oxide.Core.MySql (ReflectionTypeLoadException: The classes in the module cannot be loaded.)
    • Error: Failed to load extension Oxide.Core.SQLite (ReflectionTypeLoadException: The classes in the module cannot be loaded.)
    • Log: Loaded extension Unity v2.0.0 by Oxide Team
    • Warning: Covalence not available yet for this game
    • Warning: [Rcon] Remote console password is not set, disabling
    • Log: Loading plugins...
    • Log: Loaded plugin Unity Core v2.0.0 by Oxide Team
    • Log: Connected to Steam successfully
    • Log: The Forest Server is VAC Secure!
    • Log: Game server SteamID:XXXXXXXXXX
    • Log: CoopSteamManager Initialize
    • Log: CoopLobby.LeaveActive instance=
    • Log: CanResume:True, BoltNetwork:True, isServer:True, StartGameSetup:Continue
    • Dedicated Server Running
    • Address: [EndPoint XXX.XXX.XXX.XXX:27015 | XXXXXXXXXXXXXXXX]
    • Max Players: 100
    • Save Interval: 15 minutes
    • Log: PlayerPreferences.Load
    • Error: Trying to reload asset from disk that is not stored on disk
    • Error: Trying to reload asset from disk that is not stored on disk
    • Log: InitMaterial Starfield[/CODE]
    • orestDedicatedServer for 100 players with Oxide, but have
    But i don't know how to get plugins working... I+D time...
     
  5. Wulf

    Wulf Community Admin Community Admin Oxide Developer

    You do not appear to be using an official build; please use the latest official build and let us know he result.
     
  6. Netzulo

    Netzulo Naked Wanderer

  7. Wulf

    Wulf Community Admin Community Admin Oxide Developer

  8. Netzulo

    Netzulo Naked Wanderer

    :O works, really thank you , but i want to develop my own plugins on TheForest, can fetch same version on github and develop from there ?
     
  9. Wulf

    Wulf Community Admin Community Admin Oxide Developer

    You don't really need to clone the repo to make plugins, just run a local server and setup a Visual Studio project if you'd like IntelliSense and such.
     
  10. Netzulo

    Netzulo Naked Wanderer

    so much TODO on theForest proyect , can i create branch and do pull request ? and sorry for ask so much but... exist some rules what i must follow at create plugins , i mean, all game plugins follow main structure code , or just must i code ?
     
  11. Wulf

    Wulf Community Admin Community Admin Oxide Developer

    Sure, we welcome any pull requests and will review what is submitted. There is a thread for guidelines when submitting public plugins.
     
  12. Netzulo

    Netzulo Naked Wanderer