I'm having this error on my rust server, I don't know what is it.
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Component:get_gameObject ()
at SpawnGroup.Clear () [0x00000] in <filename unknown>:0
at JunkPile.SinkAndDestroy () [0x00000] in <filename unknown>:0
at JunkPile.TimeOut () [0x00000] in <filename unknown>:0
NullReferenceException with JunkPile and SpawnGroup
Discussion in 'Rust Discussion' started by RAI, Jan 2, 2017.
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Just seems like it can't find something, so it's timing out. Have you installed any kind of respawn plugin?
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I don't have any except custom animal spawn if that is included haha.
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It a current bug in the system. when a junkpile despawns (sink and destroy) it does try to delete before any left barrels or other loot, which somestimes create this error.
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No fix yet?
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Wulf Community Admin
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hello
i have this Problem after update and spam this error
NullReferenceException SpawnGroup.Clear () JunkPile.SinkAndDestroy () JunkPile.TimeOut ()
Screenshot -
Ever since this mornings updates, I have had problems with the new junk piles not de-spawning and then re-spawning loot. Anyone else having these problems. At the moment, all junk piles on my server are empty.
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Got that in the serverlog?
Code:NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:get_gameObject () at SpawnGroup.Clear () [0x00000] in <filename unknown>:0 at JunkPile.SinkAndDestroy () [0x00000] in <filename unknown>:0 at JunkPile.TimeOut () [0x00000] in <filename unknown>:0