NeverWear

Moved

Total Downloads: 3,724 - First Release: Apr 4, 2016 - Last Update: Nov 18, 2016

5/5, 12 likes
  1. Brilliant plugin for an admin with little time to keep up on repairs :p
     
  2. How do I enable this for the whole server? Can I?
     
  3. what about restart server? is it still work perm?
     
  4. Players with perm report thats tools lose condotion
     
  5. Hi Can you Update The Plugin Plz
     
  6. Wulf

    Wulf Community Admin

    What exactly needs to be updated with it?
     
  7. is is is not working on my server everthing takes damage still is what do i set it on if i dont want it to take damage true or false because i use both and my guns still take damage
     
  8. Update the plugin please weapon takes damage
     
  9. plies update
     
  10. it works

    oxide.grant group default neverwear.weapons
    oxide.grant group default neverwear.attire
    oxide.grant group default neverwear.tools
     
    Last edited by a moderator: Mar 3, 2017
  11. @k1lly0u can I ask you a favour? Can you add hook, so over plugins can controll item condition on certain items be them selves?
    So, for example after checking item for being null - Interface.Oxide.CallHook("OnNeverWearLoose", object[]{item});
     
  12. Hey Killy0u can we get an update, the weapon category your weapons still lose health.
     
  13. Neverwear stopped working for my server recently,
    I have torch set as unbreakable and now it is breakable

    {
    "useAttire": false,
    "useTools": false,
    "useWeapons": false,
    "useWhiteList": true,
    "WhitelistedItems": [
    "torch"
    ]
    }
     
  14. Looks like today's update killed this plugin.
     
  15. Wulf

    Wulf Community Admin

    Details please.
     
  16. Im not getting any errors in my console, but I have it set for tools not to decay and they are. I unloaded the plugin and did a clean install and the issue persists.
     
  17. Yeah same issues, no errors but the tools and weapons are wearing out, when i have it set not to.
     
  18. The hook "OnLoseCondition" not working:
    Code:
    void OnLoseCondition(Item item, ref float amount)
    {
        Puts("OnLoseCondition works!");
    }
    
    This is working:
    Code:
    void OnLoseCondition(Item item, float amount)
    {
        Puts("OnLoseCondition works!");
    }
    
     
  19. It works now thank you. :)
     
  20. Wulf

    Wulf Community Admin

    The ref issue is fixed now in the latest Oxide snapshot. Will be released soon as well.