1. I noticed players/entities get put in a network group of null if they pass the 4000 x or z positions on the map.
    any way to create a custom network group for that area in no mans land between 4000 and 10k on the map positioning? So players/entities can see each other out there? just a thought?
     
  2. I believe entities die or get deleted past a certain point... and it depends on the size of the map(i think) i believe it's hard coded
     
  3. Yes, everything dies at 10k X or Z positions (edge of the world !!!! LOL)