Hello, i might like to develop an extension in f# that is using some external dlls.
Afaik recent unity versions (5.5) use a pretty up to date mono compiler (4.4).
Oxide still targets .net 3.5 and i dont know what U3D version Rust uses.
Can somebody enlighten me on the current situation and implications.
Thx a lot.
Mono and unity version?
Discussion in 'Rust Development' started by Paradigma11, Feb 19, 2017.