Norn submitted a new resource:
Magic Hammer - Fix anything instantly
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Magic Hammer
Hit stuff with the hammer and do things
Total Downloads: 4,319 - First Release: Oct 8, 2015 - Last Update: Apr 13, 2017
- 5/5, 5 likes
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Remove the LoadConfig in Loaded :x
Check this screenshot! -
Norn updated Magic Hammer with a new update entry:
0.1
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did i miss anything? how do i use it as an admin? just gave me the permission can.mh but i see no action ingame
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Suggestion:
Could you add another permission like 'can.mhr' which is basically 'Magic Hammer Remove'. I find the Remover Tool currently quite buggy. But this would be awesome for players to just grab their hammers and hit walls to demolish them? Obviously it'd check for ownership of the walls and/or cupboard access? -
tried repairing a barricade with the permission no effect
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Last edited by a moderator: Oct 8, 2015 -
Norn updated Magic Hammer with a new update entry:
0.2
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Norn - this is a perfect tool to use in fixing the ridiculous removal by Rust of demolish on the hammer. I am repeatedly requested by players to remove a wall on their own property.
I fully agree with H3XServers suggestion. Please add permission back to the hammer to remove building parts
Thanks!
-SUE, RustieShack -
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Thanks - will test it - maybe permissions isn't needed as long as long as it can't be used on a blocked building
[DOUBLEPOST=1444449642][/DOUBLEPOST]Norn - could you be a bit more clear on how to enable the mode also the messages - they don't seem to be working.
I used /mh enable (works - gives response enabled)
I used /mh 2 and /mh mode 2 (I assume that is destroy mode) Neither method works - no response - no message.
Thanks!
-SUE, RustieShack -
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Excellent work! Does this check if the player is Owner of the object they wish to remove and/or ALL cupboards access within range of the player?
Just want to eliminate remove griefing
Suggestions:
- Pay2Fix - players have to pay certain amount of $$$ (In Game currency using economics) to repair. Each wall, floor, foundation, door has its own cost. E.g. Door - $50, Sheet Metal Door - $100, Armored door - $200, Stick wall - $100, Stone wall - $150 etc.
Last edited by a moderator: Oct 10, 2015 -
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Norn updated Magic Hammer with a new update entry:
0.3
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Hello, i can't get this to work. Getting this error when try to use the hammer:
"[Oxide] 7:18 PM [Error] Failed to call hook 'OnStructureRepair' on plugin 'MagicHammer v0.3.0' (NullReferenceException: Object reference not set to an instance of an object)
[Oxide] 7:18 PM [Debug] at Oxide.Core.Libraries.Permission.UserHasPermission (System.String userid, System.String perm) [0x00000] in <filename unknown>:0
at Oxide.Plugins.MagicHammer.CanMagicHammer (.BasePlayer player) [0x00000] in <filename unknown>:0
at Oxide.Plugins.MagicHammer.OnStructureRepairEx (.BuildingBlock block, .BasePlayer player) [0x00000] in <filename unknown>:0
at Oxide.Plugins.MagicHammer.OnStructureRepair (.BuildingBlock block, .BasePlayer player) [0x00000] in <filename unknown>:0
at Oxide.Plugins.MagicHammer.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Plugins.CSharpPlugin.InvokeMethod (System.Reflection.MethodInfo method, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Core.Plugins.Plugin.CallHook (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0"
When i type /mh i get this: "
[Oxide] 7:20 PM [Error] Failed to call hook 'cmdMH' on plugin 'MagicHammer v0.3.0' (NullReferenceException: Object reference not set to an instance of an object)
[Oxide] 7:20 PM [Debug] at Oxide.Core.Libraries.Permission.UserHasPermission (System.String userid, System.String perm) [0x00000] in <filename unknown>:0
at Oxide.Plugins.MagicHammer.CanMagicHammer (.BasePlayer player) [0x00000] in <filename unknown>:0
at Oxide.Plugins.MagicHammer.cmdMH (.BasePlayer player, System.String cmd, System.String[] args) [0x00000] in <filename unknown>:0
at Oxide.Plugins.MagicHammer.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Plugins.CSharpPlugin.InvokeMethod (System.Reflection.MethodInfo method, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Core.Plugins.Plugin.CallHook (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0
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Also if you haven't relogged since you loaded it, relog. It needs to initialize the player data.Last edited by a moderator: Oct 10, 2015 -
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