1. Wulf

    Wulf Community Admin

    The RustCore error will be fixed in the next snapshot. It isn't related to the issue in this thread though.
     
  2. Okay then, thanks for your help.
     
  3. Wulf

    Wulf Community Admin

  4. Wulf

    Wulf Community Admin

    Nothing to do with Oxide really, that's a Linux issue with Rust.
    The only Oxide-related error in there is from the CSharpCompiler not being set as executable, which you can do with chmod+x on it via SSH or manually set it to 0755 via your FTP client.
     
  5. @Wulf
    okay, thanks...and nobody can fix that or? (the linux problem) :)
     
  6. Wulf

    Wulf Community Admin

    For the Steam issue, there are some suggestions in this thread. I don't have any beyond that.
     
  7. @Wulf What do I do with my problem? I installed the server again. The same problem :(
     
  8. k3s

    k3s

    same problem with rust server on linux.

    when i add the line
    Code:
    export LD_LIBRARY_PATH=/home/rustmodded/Steam/steamapps/common/rust_dedicated/RustDedicated_Data:{$LD_LIBRARY_PATH} ;
    in GSM it will work (tested on vanilla).

    When i put this in my start.sh, it wont work for me with some bull**** like

    Code:
    Couldn't load server/my_server_identity/proceduralmap.4000.123.138.sav - file doesn't exist
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Map Spawned 19499 entities
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Missing EnvSync - creating
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Initializing 19520 entity links
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Initializing 99 stability supports
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Fallback handler could not load library /home/rustmodded/Steam/steamapps/common/rust_dedicated/RustDedicated_Data/Mono/x86_64/libsteam_api64.so
    Fallback handler could not load library /home/rustmodded/Steam/steamapps/common/rust_dedicated/RustDedicated_Data/Mono/x86_64/libsteam_api64.so
    Couldn't initialize Steam Server (0)
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Server startup complete
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)Setting up 8 worker threads for Enlighten.
      Thread -> id: 7f33dae84700 -> priority: 1
      Thread -> id: 7f33da683700 -> priority: 1
      Thread -> id: 7f33d9e82700 -> priority: 1
      Thread -> id: 7f33d8e80700 -> priority: 1
      Thread -> id: 7f33d9681700 -> priority: 1
      Thread -> id: 7f33cbfff700 -> priority: 1
      Thread -> id: 7f33cb7fe700 -> priority: 1
      Thread -> id: 7f33caffd700 -> priority: 1
    EasyAntiCheat Shutting Down
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)[Raknet] Server Shutting Down (Shutting Down)
    EDIT:

    got it, its like
    Code:
    export LD_LIBRARY_PATH=export LD_LIBRARY_PATH=/home/rustmodded/Steam/steamapps/common/rust_dedicated:/home/rustmodded/Steam/steamapps/common/rust_dedicated/RustDedicated_Data:{$LD_LIBRARY_PATH};
     
    Last edited by a moderator: Nov 16, 2016
  9. Hi I have a problem with the server. Please help.


    Install:

    Code:
    apt install -y screen curl unzip;LOKALIZACJA="/home/serwer";mkdir $LOKALIZACJA;
    mkdir $LOKALIZACJA/steam;
    mkdir $LOKALIZACJA/rust;
    cd $LOKALIZACJA/steam;
    wget http://media.steampowered.com/client/steamcmd_linux.tar.gz;
    tar -zxvf steamcmd_linux.tar.gz;
    rm -r steamcmd_linux.tar.gz;
    ./steamcmd.sh +login anonymous +force_install_dir $LOKALIZACJA/rust +app_update 258550 validate +quit;
    export LD_LIBRARY_PATH=$LOKALIZACJA/rust:$LOKALIZACJA/rust/RustDedicated_Data:{$LD_LIBRARY_PATH};cd $LOKALIZACJA/rust;./RustDedicated -batchmode -nographics \
      -server.ip 0.0.0.0 \
      -server.port 28015 \
      -rcon.ip 0.0.0.0 \
      -rcon.port 28016 \
      -rcon.password "daqwbrgerg3$!G!GQ" \
      -server.maxplayers 200 \
      -server.hostname "Najlepszy Polski Serwer www.Graj.se" \
      -server.identity "rust-normal" \
      -server.level "Procedural Map" \
      -server.seed 14888 \
      -server.worldsize 4500 \
      -server.saveinterval 300 \
      -server.globalchat true \
      -server.description "Description Here" \
      -server.headerimage "512x256px JPG/PNG headerimage link here" \
      -server.url "http://Graj.se/"  \
      -logfile 2>&1;
     
    echo "Gotowe";
    System:
    Code:
    OVH
    System
            Name: ns3052987.ip-137-74-0.eu
            OS:   Linux 3.14 Ubuntu 16.10 64bit
    CPU
            Model:  Intel(R) Xeon(R) CPU E3-1245 v5 @ 3.50GHz
            Cores:  8
            Memory: 31870 MB
    GPU
            Model:  Null Device
            API:    NULL 1.0 [1.0]
            Memory: 128 MB
            SM:     30
    Memory
            Private:     0 MB
            Working Set: 0 MB
    Process
            Priority: 0
            Threads:  0
            Memory:   60 MB
            Peak:     62 MB
    Mono
            Collects: 5
            Memory:   0 MB
    Error:
    Code:
    http://pastebin.com/W9SmfbVf
     
  10. No one knows the solution?
     
  11. As a user of the following: Linux steam 3.16.0-4-amd64 #1 SMP Debian 3.16.36-1+deb8u2 (2016-10-19) x86_64 GNU/Linux

    I tried to sort out the LD_LIBRARY_PATH with all the suggestions above, but it didn't work, so I abandoned my own init.d scripts and used LGSM, reinstalled rust via it then moved all my server files over.

    Now works fine with no issues and plays nice with Monit too for managing it as a 'service'.
     
  12. The new LGSM works fine...i have no Problems :D
     
  13. Anyone have a solution for those who AREN'T using LGSM?
    Been fine running Rust and Hurtworld servers using systemd so far... really don't want to have to get a whole other piece of software just so the crappy rust server will run.
    I have no logs except oxide logs, tried fresh install, without oxide, with oxide set to disabled, command line launch (not as a service) and nothing works.
    Piece of crap is driving me crazy :( depending what I put as WorkingDirectory= , it will either load up for 2 minutes at 500% CPU and then die, or sit at 5% CPU and never die and never seem to work or do anything either...
    anyone want to buy tufts of hair ? my hands are full of them now...

    Wulf, man, please... xD
     
  14. LGSM is not using what I see in this thread. It is using this:

    Code:
    #!/bin/bash
    # LGSM fix_rust.sh function
    # Author: Daniel Gibbs
    # Website: https://gameservermanagers.com
    # Description: Resolves startup issue with Rustlocal commandname="FIX"
    local commandaction="Fix"# Fixes: [Raknet] Server Shutting Down (Shutting Down)
    export LD_LIBRARY_PATH="${systemdir}/RustDedicated_Data/Plugins/x86_64"
    So simply create a RustDedicatedStarter.sh script file in your game server root folder, and put this in it:
    Code:
    #!/bin/bash
    export LD_LIBRARY_PATH="./RustDedicated_Data/Plugins/x86_64"
    ./RustDedicated $@
    
    Make this script file executable
    Code:
    chmod +x RustDedicatedStarter.sh
    You can call this file with the URL arguments, they will be passed on, or you can remove the "$@" and just paste your start command line options.

    It should work, tell me.
     
  15. You legend ! I will do that when I get home right away. Only thing.. there's no way to use bash scripts in systemd, right? Cus it won't have RustDedicated PID but some bash PID or such?
    Still, as long as the server isn't crashy it should be fine ! Thank you so much :)

    Tested, works great ! Owe you one :)
     
    Last edited by a moderator: Feb 3, 2017
  16. You're welcome :)
     
  17. still server crushes!!
    Code:
    eac_server.so [x64] :: OnLoad()
    [S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
    dlopen failed trying to load:
    steamclient.so
    with error:
    steamclient.so: cannot open shared object file: No such file or directory
    [S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.so.Unhandled Exception: System.NullReferenceException:
      at (wrapper managed-to-native) UnityEngine.AssetBundle:Unload (bool)
      at FileSystem_AssetBundles.Finalize () [0x00000] in <filename unknown>:0
    eac_server.so [x64] :: OnUnload()
    3d`, using local filesystemInitialize engine version: 5.6.0f3 (497a0f351392)
    Forcing GfxDevice: Null
    NullGfxDevice:
        Version:  NULL 1.0 [1.0]
        Renderer: Null Device
        Vendor:   Unity Technologies
    AudioManager: Using Unknown: NoSound Driver
    Begin MonoManager ReloadAssembly
    Platform assembly: /root/Steam/rust/RustDedicated_Data/Managed/UnityEngine.dll (this message is harmless)
    Loading /root/Steam/rust/RustDedicated_Data/Managed/UnityEngine.dll into Unity Child Domain
    Platform assembly: /root/Steam/rust/RustDedicated_Data/Managed/Assembly-CSharp-firstpass.dll (this message is harmless)
    Loading /root/Steam/rust/RustDedicated_Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain
    Platform assembly: /root/Steam/rust/RustDedicated_Data/Managed/Assembly-CSharp.dll (this message is harmless)
    Loading /root/Steam/rust/RustDedicated_Data/Managed/Assembly-CSharp.dll into Unity Child Domain
    Platform assembly: /root/Steam/rust/RustDedicated_Data/Managed/Assembly-UnityScript-firstpass.dll (this message is harmless)
    Loading /root/Steam/rust/RustDedicated_Data/Managed/Assembly-UnityScript-firstpass.dll into Unity Child Domain
    Platform assembly: /root/Steam/rust/RustDedicated_Data/Managed/UnityEngine.UI.dll (this message is harmless)
    Loading /root/Steam/rust/RustDedicated_Data/Managed/UnityEngine.UI.dll into Unity Child Domain
    Platform assembly: /root/Steam/rust/RustDedicated_Data/Managed/UnityEngine.Networking.dll (this message is harmless)
    Loading /root/Steam/rust/RustDedicated_Data/Managed/UnityEngine.Networking.dll into Unity Child Domain
    Platform assembly: /root/Steam/rust/RustDedicated_Data/Managed/UnityEngine.Analytics.dll (this message is harmless)
    Loading /root/Steam/rust/RustDedicated_Data/Managed/UnityEngine.Analytics.dll into Unity Child Domain
    Platform assembly: /root/Steam/rust/RustDedicated_Data/Managed/ConvexHull.dll (this message is harmless)
    Loading /root/Steam/rust/RustDedicated_Data/Managed/ConvexHull.dll into Unity Child Domain
    Platform assembly: /root/Steam/rust/RustDedicated_Data/Managed/I18N.CJK.dll (this message is harmless)
    Loading /root/Steam/rust/RustDedicated_Data/Managed/I18N.CJK.dll into Unity Child Domain
    Platform assembly: /root/Steam/rust/RustDedicated_Data/Managed/I18N.dll (this message is harmless)
    Loading /root/Steam/rust/RustDedicated_Data/Managed/I18N.dll into Unity Child Domain
    Platform assembly: /root/Steam/rust/RustDedicated_Data/Managed/I18N.MidEast.dll (this message is harmless)
    Loading /root/Steam/rust/RustDedicated_Data/Managed/I18N.MidEast.dll into Unity Child Domain
    Platform assembly: /root/Steam/rust/RustDedicated_Data/Managed/I18N.Other.dll (this message is harmless)
    Loading /root/Steam/rust/RustDedicated_Data/Managed/I18N.Other.dll into Unity Child Domain
    Platform assembly: /root/Steam/rust/RustDedicated_Data/Managed/I18N.Rare.dll (this message is harmless)
    Loading /root/Steam/rust/RustDedicated_Data/Managed/I18N.Rare.dll into Unity Child Domain
    Platform assembly: /root/Steam/rust/RustDedicated_Data/Managed/I18N.West.dll (this message is harmless)
    Loading /root/Steam/rust/RustDedicated_Data/Managed/I18N.West.dll into Unity Child Domain
    Platform assembly: /root/Steam/rust/RustDedicated_Data/Managed/Ionic.Zip.Reduced.dll (this message is harmless)
    Loading /root/Steam/rust/RustDedicated_Data/Managed/Ionic.Zip.Reduced.dll into Unity Child Domain
    Platform assembly: /root/Steam/rust/RustDedicated_Data/Managed/LZ4.dll (this message is harmless)
    Loading /root/Steam/rust/RustDedicated_Data/Managed/LZ4.dll into Unity Child Domain
    Platform assembly: /root/Steam/rust/RustDedicated_Data/Managed/Newtonsoft.Json.dll (this message is harmless)
    Loading /root/Steam/rust/RustDedicated_Data/Managed/Newtonsoft.Json.dll into Unity Child Domain
    Platform assembly: /root/Steam/rust/RustDedicated_Data/Managed/EasyAntiCheat.Client.dll (this message is harmless)
    Loading /root/Steam/rust/RustDedicated_Data/Managed/EasyAntiCheat.Client.dll into Unity Child Domain
    Platform assembly: /root/Steam/rust/RustDedicated_Data/Managed/EasyAntiCheat.Server.dll (this message is harmless)
    Loading /root/Steam/rust/RustDedicated_Data/Managed/EasyAntiCheat.Server.dll into Unity Child Domain
    Platform assembly: /root/Steam/rust/RustDedicated_Data/Managed/Facepunch.Console.dll (this message is harmless)
    Loading /root/Steam/rust/RustDedicated_Data/Managed/Facepunch.Console.dll into Unity Child Domain
    Platform assembly: /root/Steam/rust/RustDedicated_Data/Managed/Facepunch.Input.dll (this message is harmless)
    Loading /root/Steam/rust/RustDedicated_Data/Managed/Facepunch.Input.dll into Unity Child Domain
    Platform assembly: /root/Steam/rust/RustDedicated_Data/Managed/Facepunch.Network.dll (this message is harmless)
    Loading /root/Steam/rust/RustDedicated_Data/Managed/Facepunch.Network.dll into Unity Child Domain
    Platform assembly: /root/Steam/rust/RustDedicated_Data/Managed/Facepunch.Raknet.dll (this message is harmless)
    Loading /root/Steam/rust/RustDedicated_Data/Managed/Facepunch.Raknet.dll into Unity Child Domain
    Platform assembly: /root/Steam/rust/RustDedicated_Data/Managed/Facepunch.Rcon.dll (this message is harmless)
    Loading /root/Steam/rust/RustDedicated_Data/Managed/Facepunch.Rcon.dll into Unity Child Domain
    Platform assembly: /root/Steam/rust/RustDedicated_Data/Managed/Facepunch.System.dll (this message is harmless)
    Loading /root/Steam/rust/RustDedicated_Data/Managed/Facepunch.System.dll into Unity Child Domain
    Platform assembly: /root/Steam/rust/RustDedicated_Data/Managed/Facepunch.UnityEngine.dll (this message is harmless)
    Loading /root/Steam/rust/RustDedicated_Data/Managed/Facepunch.UnityEngine.dll into Unity Child Domain
    Platform assembly: /root/Steam/rust/RustDedicated_Data/Managed/Rust.Data.dll (this message is harmless)
    Loading /root/Steam/rust/RustDedicated_Data/Managed/Rust.Data.dll into Unity Child Domain
    Platform assembly: /root/Steam/rust/RustDedicated_Data/Managed/Rust.Global.dll (this message is harmless)
    Loading /root/Steam/rust/RustDedicated_Data/Managed/Rust.Global.dll into Unity Child Domain
    Platform assembly: /root/Steam/rust/RustDedicated_Data/Managed/Rust.UI.dll (this message is harmless)
    Loading /root/Steam/rust/RustDedicated_Data/Managed/Rust.UI.dll into Unity Child Domain
    Platform assembly: /root/Steam/rust/RustDedicated_Data/Managed/Rust.Workshop.dll (this message is harmless)
    Loading /root/Steam/rust/RustDedicated_Data/Managed/Rust.Workshop.dll into Unity Child Domain
    Platform assembly: /root/Steam/rust/RustDedicated_Data/Managed/websocket-sharp.dll (this message is harmless)
    Loading /root/Steam/rust/RustDedicated_Data/Managed/websocket-sharp.dll into Unity Child Domain
    Platform assembly: /root/Steam/rust/RustDedicated_Data/Managed/Facepunch.Steamworks.dll (this message is harmless)
    Loading /root/Steam/rust/RustDedicated_Data/Managed/Facepunch.Steamworks.dll into Unity Child Domain
    Platform assembly: /root/Steam/rust/RustDedicated_Data/Managed/ApexAI.dll (this message is harmless)
    Loading /root/Steam/rust/RustDedicated_Data/Managed/ApexAI.dll into Unity Child Domain
    Platform assembly: /root/Steam/rust/RustDedicated_Data/Managed/ApexSerialization.dll (this message is harmless)
    Loading /root/Steam/rust/RustDedicated_Data/Managed/ApexSerialization.dll into Unity Child Domain
    Platform assembly: /root/Steam/rust/RustDedicated_Data/Managed/ApexShared.dll (this message is harmless)
    Loading /root/Steam/rust/RustDedicated_Data/Managed/ApexShared.dll into Unity Child Domain
    - Completed reload, in  0.097 seconds
    Platform assembly: /root/Steam/rust/RustDedicated_Data/Managed/System.dll (this message is harmless)
    Platform assembly: /root/Steam/rust/RustDedicated_Data/Managed/System.Core.dll (this message is harmless)
    OnLevelWasLoaded was found on LeanTween
    This message has been deprecated and will be removed in a later version of Unity.
    Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
    (Filename:  Line: 376)Shader 'Nature/Terrain/Diffuse': dependency 'AddPassShader' shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found
    Shader 'Hidden/TerrainEngine/Splatmap/Specular-AddPass': fallback shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found
    Shader 'Hidden/TerrainEngine/Splatmap/Standard-AddPass': fallback shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found
    UnloadTime: 1.760000 ms
    Platform assembly: /root/Steam/rust/RustDedicated_Data/Managed/System.Runtime.Serialization.dll (this message is harmless)
    Platform assembly: /root/Steam/rust/RustDedicated_Data/Managed/System.Xml.Linq.dll (this message is harmless)
    Platform assembly: /root/Steam/rust/RustDedicated_Data/Managed/System.Xml.dll (this message is harmless)
    Platform assembly: /root/Steam/rust/RustDedicated_Data/Managed/System.Data.dll (this message is harmless)
    Bootstart Startup
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)System
        Name: i-rust
        OS:   Linux 3.2 Debian 7.11 64bitCPU
        Model:  QEMU Virtual CPU version 1.5.3
        Cores:  2
        Memory: 3968 MBGPU
        Model:  Null Device
        API:    NULL 1.0 [1.0]
        Memory: 128 MB
        SM:     30Memory
        GC.GetTotalMemory:     1 MBProcess
        Priority: 0
        Threads:  0
        Memory:   90 MB
        Peak:     107 MBMono
        Collects: 11
        Memory:   1 MB
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)The referenced script on this Behaviour is missing!
    (Filename:  Line: 1514)The referenced script on this Behaviour (Game Object 'mp5.viewmodel') is missing!
    (Filename:  Line: 1743)The referenced script on this Behaviour is missing!
    (Filename:  Line: 1514)The referenced script on this Behaviour (Game Object 'ak47u.viewmodel') is missing!
    (Filename:  Line: 1743)The referenced script on this Behaviour is missing!
    (Filename:  Line: 1514)The referenced script on this Behaviour (Game Object 'crossbow.viewmodel') is missing!
    (Filename:  Line: 1743)The referenced script on this Behaviour is missing!
    (Filename:  Line: 1514)The referenced script on this Behaviour (Game Object 'v_semi_pistol') is missing!
    (Filename:  Line: 1743)The referenced script on this Behaviour is missing!
    (Filename:  Line: 1514)The referenced script on this Behaviour is missing!
    (Filename:  Line: 1514)The referenced script on this Behaviour is missing!
    (Filename:  Line: 1514)The referenced script on this Behaviour (Game Object 'double_shotgun.viewmodel') is missing!
    (Filename:  Line: 1743)The referenced script on this Behaviour (Game Object 'rocket_launcher.viewmodel') is missing!
    (Filename:  Line: 1743)The referenced script on this Behaviour (Game Object 'semi_auto_rifle.viewmodel') is missing!
    (Filename:  Line: 1743)The referenced script on this Behaviour is missing!
    (Filename:  Line: 1514)The referenced script on this Behaviour is missing!
    (Filename:  Line: 1514)The referenced script on this Behaviour is missing!
    (Filename:  Line: 1514)The referenced script on this Behaviour is missing!
    (Filename:  Line: 1514)The referenced script on this Behaviour is missing!
    (Filename:  Line: 1514)The referenced script on this Behaviour is missing!
    (Filename:  Line: 1514)The referenced script on this Behaviour (Game Object 'v_waterpipe_shotgun') is missing!
    (Filename:  Line: 1743)The referenced script on this Behaviour (Game Object 'v_smg') is missing!
    (Filename:  Line: 1743)The referenced script on this Behaviour (Game Object 'v_sawnoffshogun') is missing!
    (Filename:  Line: 1743)The referenced script on this Behaviour (Game Object 'v_thompson') is missing!
    (Filename:  Line: 1743)The referenced script on this Behaviour (Game Object 'v_eoka_pistol') is missing!
    (Filename:  Line: 1743)The referenced script on this Behaviour (Game Object 'v_rocketlauncher') is missing!
    (Filename:  Line: 1743)Platform assembly: /root/Steam/rust/RustDedicated_Data/Managed/Oxide.Core.dll (this message is harmless)
    Command Line: "./RustDedicated" "-batchmode" "+server.ip" "0.0.0.0" "+server.port" "28015" "+server.tickrate" "30" "+server.hostname" "iRust [Group max3|x2|kits|tp] 09.05 wipe" "+server.identity" "iRust" "+server.maxplayers" "100" "+server.worldsize" "3000" "+server.saveinterval" "600" "+rcon.ip" "0.0.0.0" "+rcon.port" "28016" "+rcon.password" "******" "+server.description" "Готовы ли вы выжить в суровом мире iRust?" "-logfile" "logfilename.log"
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)Fallback handler could not load library /root/Steam/rust/RustDedicated_Data/Mono/x86_64/kernel32
    Fallback handler could not load library /root/Steam/rust/RustDedicated_Data/Mono/x86_64/libkernel32.so
    Fallback handler could not load library /root/Steam/rust/RustDedicated_Data/Mono/x86_64/./kernel32
    Fallback handler could not load library /root/Steam/rust/RustDedicated_Data/Mono/x86_64/./libkernel32.so
    Fallback handler could not load library /root/Steam/rust/RustDedicated_Data/Mono/x86_64/kernel32
    Fallback handler could not load library /root/Steam/rust/RustDedicated_Data/Mono/x86_64/libkernel32
    Fallback handler could not load library /root/Steam/rust/RustDedicated_Data/Mono/x86_64/libkernel32.so
    Fallback handler could not load library /root/Steam/rust/RustDedicated_Data/Mono/x86_64/./libkernel32
    Fallback handler could not load library /root/Steam/rust/RustDedicated_Data/Mono/x86_64/./libkernel32.so
    Fallback handler could not load library /root/Steam/rust/RustDedicated_Data/Mono/x86_64/libkernel32
    Platform assembly: /root/Steam/rust/RustDedicated_Data/Managed/protobuf-net.dll (this message is harmless)
    Platform assembly: /root/Steam/rust/RustDedicated_Data/Managed/System.Configuration.dll (this message is harmless)
    Platform assembly: /root/Steam/rust/RustDedicated_Data/Managed/Oxide.Core.CSharp.dll (this message is harmless)
    Platform assembly: /root/Steam/rust/RustDedicated_Data/Managed/Mono.Cecil.dll (this message is harmless)
    Platform assembly: /root/Steam/rust/RustDedicated_Data/Managed/Mono.Posix.dll (this message is harmless)
    Platform assembly: /root/Steam/rust/RustDedicated_Data/Managed/Oxide.Core.MySql.dll (this message is harmless)
    Platform assembly: /root/Steam/rust/RustDedicated_Data/Managed/MySql.Data.dll (this message is harmless)
    Platform assembly: /root/Steam/rust/RustDedicated_Data/Managed/Oxide.Core.SQLite.dll (this message is harmless)
    Platform assembly: /root/Steam/rust/RustDedicated_Data/Managed/System.Data.SQLite.dll (this message is harmless)
    Platform assembly: /root/Steam/rust/RustDedicated_Data/Managed/Oxide.Core.Unity.dll (this message is harmless)
    Platform assembly: /root/Steam/rust/RustDedicated_Data/Managed/Oxide.Game.Rust.dll (this message is harmless)
    Platform assembly: /root/Steam/rust/RustDedicated_Data/Managed/System.Transactions.dll (this message is harmless)
    Platform assembly: /root/Steam/rust/RustDedicated_Data/Managed/System.Configuration.Install.dll (this message is harmless)
    Platform assembly: /root/Steam/rust/RustDedicated_Data/Managed/Mono.Data.Tds.dll (this message is harmless)
    Platform assembly: /root/Steam/rust/RustDedicated_Data/Managed/Mono.Security.dll (this message is harmless)
    Server Config Loaded
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)WARNING: Shader Unsupported: 'Rust/Standard Terrain BaseMap' - All passes removed
    WARNING: Shader Unsupported: 'Rust/Standard Terrain BaseMap' - All passes removed
    Unloading 5 Unused Serialized files (Serialized files now loaded: 74)
    WARNING: Shader Unsupported: 'Rust/Standard Terrain' - All passes removed
    WARNING: Shader Unsupported: 'Rust/Standard Terrain' - All passes removed
    WARNING: Shader Unsupported: 'Rust/Standard Terrain' - All passes removed
    WARNING: Shader Unsupported: 'Rust/Standard Terrain' - All passes removed
    UnloadTime: 25.205000 ms
    Generating terrain of size 3000 with seed 919527412
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)Couldn't open /root/Steam/rust/RustDedicated_Data/Plugins/x86_64/libRenderer.so, error: /root/Steam/rust/RustDedicated_Data/Plugins/x86_64/libRenderer.so: undefined symbol: glXGetProcAddressARB
    (Filename:  Line: 193)Fallback handler could not load library /root/Steam/rust/RustDedicated_Data/Mono/x86_64/Renderer
    Fallback handler could not load library /root/Steam/rust/RustDedicated_Data/Mono/x86_64/libRenderer.so
    Fallback handler could not load library /root/Steam/rust/RustDedicated_Data/Mono/x86_64/./Renderer
    Fallback handler could not load library /root/Steam/rust/RustDedicated_Data/Mono/x86_64/./libRenderer.so
    Fallback handler could not load library /root/Steam/rust/RustDedicated_Data/Mono/x86_64/Renderer
    Fallback handler could not load library /root/Steam/rust/RustDedicated_Data/Mono/x86_64/libRenderer
    Fallback handler could not load library /root/Steam/rust/RustDedicated_Data/Mono/x86_64/libRenderer.so
    Fallback handler could not load library /root/Steam/rust/RustDedicated_Data/Mono/x86_64/./libRenderer
    Fallback handler could not load library /root/Steam/rust/RustDedicated_Data/Mono/x86_64/./libRenderer.so
    Fallback handler could not load library /root/Steam/rust/RustDedicated_Data/Mono/x86_64/libRenderer
    Floating point textures aren't supported on this device (Main Camera (UnityStandardAssets.CinematicEffects.TonemappingColorGrading))
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)[AmplifyOcclusion] Null graphics device detected. Skipping effect silently.
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)Unloading 123 unused Assets to reduce memory usage. Loaded Objects now: 23503.
    Total: 69.473000 ms (FindLiveObjects: 5.235000 ms CreateObjectMapping: 4.753000 ms MarkObjects: 41.722000 ms  DeleteObjects: 17.758001 ms)Loading Oxide Core v2.0.3263...
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)Loading extensions...
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)Loaded extension CSharp v2.0.3263 by Oxide Team
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)Loaded extension MySql v2.0.3263 by Oxide Team
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)Loaded extension SQLite v2.0.3263 by Oxide Team
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)Loaded extension Unity v2.0.3263 by Oxide Team
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)Loaded extension Rust v2.0.3263 by Oxide Team
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)Using Covalence provider for game 'Rust'
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)Loading plugins...
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)Loaded plugin Unity Core v2.0.3263 by Oxide Team
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)Loaded plugin Rust v2.0.3263 by Oxide Team
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)WebSocket RCon Started on 28016
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)[1.5s] Loading World
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)[11.0s] Spawning World
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)[1.3s] Terrain Mesh
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)[0.5s] Wire Meshes
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)[2.0s] Procedural Generation
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)Starting Navmesh Build with 18677 sources
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)Calling UpdateNavMesh took 0.379715
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)1%
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    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)Navmesh Build took 266.11 seconds
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)Map Spawned 117 entities
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)Couldn't load server/iRust/proceduralmap.3000.919527412.144.map.sav - file doesn't exist
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)Missing EnvSync - creating
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)Missing CommunityEntity - creating
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)Missing ResourceDepositManager - creating
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)Initializing 12047 entity links
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)Initializing 80 stability supports
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)Facepunch.Steamworks Unity: LinuxPlayer
    Facepunch.Steamworks Os: Linux
    Facepunch.Steamworks Arch: x64
    Fallback handler could not load library /root/Steam/rust/RustDedicated_Data/Mono/x86_64/libsteam_api64.so
    Fallback handler could not load library /root/Steam/rust/RustDedicated_Data/Mono/x86_64/libsteam_api64.so
    Couldn't initialize Steam Server (0)
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)Server startup complete
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)Setting up 1 worker threads for Enlighten.
      Thread -> id: 7fc258beb700 -> priority: 1
    EasyAntiCheat Shutting Down
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)[Raknet] Server Shutting Down (Shutting Down)
    
     
  18. Wulf

    Wulf Community Admin

    That isn't the server crashing, it's just shutting down because it can't connect to Steam.
    Code:
    steamclient.so: cannot open shared object file: No such file or directory
    [S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.so.
    Couldn't initialize Steam Server (0)
    So the same thing would still apply, it needs to have the LD_LIBRARY_PATH correctly set.
     
  19. LD_LIBRARY_PATH set correctly! I dont change anything, before last update it works fine! =(
    [DOUBLEPOST=1494420247][/DOUBLEPOST]
    Code:
    root@i-rust:~/Steam/rust# ls
    backup                  logfilename.log  RustDedicated_Data  steam_appid.txt
    Bundles                 Mono.Posix.dll   server              steamapps
    CSharpCompiler.x86_x64  oxide            _start-example.bat  steamclient.so
    libsteam_api64.so       RustDedicated    _start-example.sh
    root@i-rust:~/Steam/rust# export
    declare -x DISPLAY="localhost:10.0"
    declare -x HOME="/root"
    declare -x LANG="en_US.UTF-8"
    declare -x LD_LIBRARY_PATH="/root/Steam/rust:/root/Steam/rust/RustDedicated:{}"
    declare -x LOGNAME="root"
    declare -x MAIL="/var/mail/root"
    declare -x OLDPWD="/root"
    declare -x PATH="/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin"
    declare -x PWD="/root/Steam/rust"
    declare -x SHELL="/bin/bash"
    declare -x SHLVL="1"
    declare -x SSH_CLIENT="37.193.253.68 51942 22"
    declare -x SSH_CONNECTION="37.193.253.68 51942 185.189.13.133 22"
    declare -x SSH_TTY="/dev/pts/0"
    declare -x TERM="xterm"
    declare -x USER="root"
    root@i-rust:~/Steam/rust#