1. Before someone jumps on this post going use XXX or XXX I have tried and neither are removing either. I have tried Object Remover for Rust | Oxide (even manually adding both of them to the config) AND Clean Up & Count Informations for Rust | Oxide and neither of them work. Posted in the support thread of both but also posting here for an addon that specifically removes the above 2 items.
     
  2. Wulf

    Wulf Community Admin

    What about Component Blocker?
     
  3. I dont want to block them I just need to clean them up...
     
  4. and what about blocking them to build outside cupboard range ?
     
  5. @afterburn Ill look into that as it may help
    @sami37 Did you read the first post? I already tried and it didnt work.
     
  6. no i didn't read, but you missconfigure for sure, because i am getting it to work
    Just put range at 1
     
  7. could you pm me the .json because I couldn't seem to get it to work
     
  8. Code:
    {
      "configuration": {
        "building_list": {
          "Twigs": true,
          "Wood": true,
          "Stone": true,
          "Metal": true,
          "TopTier": false,
          "None": false
        },
        "deployables": {
          "Auto Turret": "autoturret",
          "Concrete Barricade": "barricade.concrete",
          "Metal Barricade": "barricade.metal",
          "Sandbag Barricade": "barricade.sandbags",
          "Stone Barricade": "barricade.stone",
          "Wooden Barricade": "barricade.wood",
          "Barbed Wooden Barricade": "barricade.woodwire",
          "Snap Trap": "trap.bear",
          "Bed": "bed",
          "Large Wood Box": "box.wooden.large",
          "Wood Storage Box": "box.wooden",
          "Camp Fire": "campfire",
          "Ceiling Light": "ceilinglight",
          "Corn Seed": "seed.corn",
          "Sheet Metal Double Door": "door.double.hinged.metal",
          "Armored Double Door": "door.double.hinged.toptier",
          "Wood Double Door": "door.double.hinged.wood",
          "Sheet Metal Door": "door.hinged.metal",
          "Armored Door": "door.hinged.toptier",
          "Wooden Door": "door.hinged.wood",
          "A floor grill": "floor.grill",
          "Ladder Hatch": "floor.ladder.hatch",
          "Furnace": "furnace",
          "Large Furnace": "furnace.large",
          "High External Stone Gate": "gates.external.high.stone",
          "High External Wooden Gate": "gates.external.high.wood",
          "Wind Turbine": "generator.wind.scrap",
          "Hemp Seed": "seed.hemp",
          "Jack O Lantern Angry": "jackolantern.angry",
          "Jack O Lantern Happy": "jackolantern.happy",
          "Wooden Ladder": "ladder.wooden.wall",
          "Land Mine": "trap.landmine",
          "Lantern": "lantern",
          "Code Lock": "lock.code",
          "Lock": "lock.key",
          "Pump Jack": "mining.pumpjack",
          "Mining Quarry": "mining.quarry",
          "Large Planter Box": "planter.large",
          "Small Planter Box": "planter.small",
          "Pookie Bear": "pookie.bear",
          "Pumpkin Seed": "seed.pumpkin",
          "Reactive Target": "target.reactive",
          "Repair Bench": "box.repair.bench",
          "Research Table": "research.table",
          "Salvaged Shelves": "shelves",
          "Metal horizontal embrasure": "shutter.metal.embrasure.a",
          "Metal Vertical embrasure": "shutter.metal.embrasure.b",
          "Wood Shutters": "shutter.wood.a",
          "Large Banner Hanging": "sign.hanging.banner.large",
          "Two Sided Hanging Sign": "sign.hanging",
          "Two Sided Ornate Hanging Sign": "sign.hanging.ornate",
          "Landscape Picture Frame": "sign.pictureframe.landscape",
          "Portrait Picture Frame": "sign.pictureframe.portrait",
          "Tall Picture Frame": "sign.pictureframe.tall",
          "XL Picture Frame": "sign.pictureframe.xl",
          "XXL Picture Frame": "sign.pictureframe.xxl",
          "Large Banner on pole": "sign.pole.banner.large",
          "Double Sign Post": "sign.post.double",
          "Single Sign Post": "sign.post.single",
          "One Sided Town Sign Post": "sign.post.town",
          "Two Sided Town Sign Post": "sign.post.town.roof",
          "Huge Wooden Sign": "sign.wooden.huge",
          "Large Wooden Sign": "sign.wooden.large",
          "Wooden Sign": "sign.wooden.medium",
          "Small Wooden Sign": "sign.wooden.small",
          "Sleeping Bag": "sleepingbag",
          "Small Oil Refinery": "small.oil.refinery",
          "Small Stash": "stash.small",
          "Wooden Floor Spikes": "spikes.floor",
          "SUPER Stocking": "stocking.large",
          "Small Stocking": "stocking.small",
          "Survival Fish Trap": "fishtrap.small",
          "High External Stone Wall": "wall.external.high.stone",
          "High External Wooden Wall": "wall.external.high",
          "Prison Cell Gate": "wall.frame.cell.gate",
          "Prison Cell Wall": "wall.frame.cell",
          "Chainlink Fence Gate": "wall.frame.fence.gate",
          "Chainlink Fence": "wall.frame.fence",
          "Shop Front": "wall.frame.shopfront",
          "Metal Window Bars": "wall.window.bars.metal",
          "Reinforced Window Bars": "wall.window.bars.toptier",
          "Wooden Window Bars": "wall.window.bars.wood",
          "Large Water Catcher": "water.catcher.large",
          "Small Water Catcher": "water.catcher.small",
          "Water Barrel": "water.barrel",
          "Water Purifier": "water.purifier",
          "wall": "assets/prefabs/building core/wall/wall.prefab",
          "foundation": "assets/prefabs/building core/foundation/foundation.prefab",
          "foundationtriangle": "assets/prefabs/building core/foundation.triangle/foundation.triangle.prefab",
          "floor": "assets/prefabs/building core/floor/floor.prefab"
        },
        "distances": {
          "Auto Turret": 60.0,
          "Concrete Barricade": 60.0,
          "Metal Barricade": 60.0,
          "Sandbag Barricade": 60.0,
          "Stone Barricade": 60.0,
          "Wooden Barricade": 60.0,
          "Barbed Wooden Barricade": 60.0,
          "Snap Trap": 60.0,
          "Bed": 60.0,
          "Large Wood Box": 60.0,
          "Wood Storage Box": 60.0,
          "Camp Fire": 60.0,
          "Ceiling Light": 60.0,
          "Corn Seed": 60.0,
          "Sheet Metal Double Door": 60.0,
          "Armored Double Door": 60.0,
          "Wood Double Door": 60.0,
          "Sheet Metal Door": 60.0,
          "Armored Door": 60.0,
          "Wooden Door": 60.0,
          "A floor grill": 60.0,
          "Ladder Hatch": 60.0,
          "Furnace": 60.0,
          "Large Furnace": 60.0,
          "High External Stone Gate": 60.0,
          "High External Wooden Gate": 60.0,
          "Wind Turbine": 60.0,
          "Hemp Seed": 60.0,
          "Jack O Lantern Angry": 60.0,
          "Jack O Lantern Happy": 60.0,
          "Wooden Ladder": 60.0,
          "Land Mine": 60.0,
          "Lantern": 60.0,
          "Code Lock": 60.0,
          "Lock": 60.0,
          "Pump Jack": 60.0,
          "Mining Quarry": 60.0,
          "Large Planter Box": 60.0,
          "Small Planter Box": 60.0,
          "Pookie Bear": 60.0,
          "Pumpkin Seed": 60.0,
          "Reactive Target": 60.0,
          "Repair Bench": 60.0,
          "Research Table": 60.0,
          "Salvaged Shelves": 60.0,
          "Metal horizontal embrasure": 60.0,
          "Metal Vertical embrasure": 60.0,
          "Wood Shutters": 60.0,
          "Large Banner Hanging": 60.0,
          "Two Sided Hanging Sign": 60.0,
          "Two Sided Ornate Hanging Sign": 60.0,
          "Landscape Picture Frame": 60.0,
          "Portrait Picture Frame": 60.0,
          "Tall Picture Frame": 60.0,
          "XL Picture Frame": 60.0,
          "XXL Picture Frame": 60.0,
          "Large Banner on pole": 60.0,
          "Double Sign Post": 60.0,
          "Single Sign Post": 60.0,
          "One Sided Town Sign Post": 60.0,
          "Two Sided Town Sign Post": 60.0,
          "Huge Wooden Sign": 60.0,
          "Large Wooden Sign": 60.0,
          "Wooden Sign": 60.0,
          "Small Wooden Sign": 60.0,
          "Sleeping Bag": 60.0,
          "Small Oil Refinery": 60.0,
          "Small Stash": 60.0,
          "Wooden Floor Spikes": 60.0,
          "SUPER Stocking": 60.0,
          "Small Stocking": 60.0,
          "Survival Fish Trap": 60.0,
          "High External Stone Wall": 60.0,
          "High External Wooden Wall": 60.0,
          "Prison Cell Gate": 60.0,
          "Prison Cell Wall": 60.0,
          "Chainlink Fence Gate": 60.0,
          "Chainlink Fence": 60.0,
          "Shop Front": 60.0,
          "Metal Window Bars": 60.0,
          "Reinforced Window Bars": 60.0,
          "Wooden Window Bars": 60.0,
          "Large Water Catcher": 60.0,
          "Small Water Catcher": 60.0,
          "Water Barrel": 60.0,
          "Water Purifier": 60.0,
          "building": 60.0,
          "wall": 60.0,
          "foundation": 60.0,
          "foundationtriangle": 60.0,
          "floor": 60.0
        },
        "permissions": {
          "removecommand": "object.remove",
          "countcommand": "object.count",
          "deployablelist": "object.deployable"
        },
        "count_message": "There are {count} {entity}s outside of cupboard range.",
        "admin_removing": "Admin is removing all {entity} outside of cupboard range.",
        "admin_removed": "Admin has removed {count} {entity}s from the map.",
        "timer_removing": "The admin will remove all {entity}s outside cupboard area in {time} seconds.",
        "prefix": "[<color=#ffbf00>Object Remover</color>]"
      }
    }
    under distances, change 60.0 to 1.0 infront of Land Mine
     
  9. Is there a way to delete them regaurdless of if there in TC or not?
     
  10. Maybe try to put zero at distance or 0,1 should work and remove all