It shows the latest build of Oxide to be 2.0.2910
When typing 'version' I get this..
Protocol: 1949.140.1
Build Version: 1122.63
Build Date: Friday, January 06, 2017 3:04:17 PM
Unity Version: 5.4.2f2
Changeset: 18171
Branch: /main
Oxide Version: 2.0.2914
Ran Server Update, Oxide + Rust.io updates 1 hour ago via Gameservers.com.
Im also having problems with invisible trees kicking everybody when they're farmed/ mined. Any help would be much appreciated. This spams the console more than 100 times with various trees as shown below.
Spawning 38747 entities
AngryAnt Behave version 2.5 (d859964) - Copyright (C) Emil Johansen - AngryAnt 2015
assets/bundled/prefabs/autospawn/resource/v2_tundra_field/field-bare-1.prefab (UnityEngine.GameObject) has no population - should be removed
assets/bundled/prefabs/autospawn/resource/v2_tundra_field/field-bare-1.prefab (UnityEngine.GameObject) has no population - should be removed
assets/bundled/prefabs/autospawn/resource/v2_tundra_field/field-bare-1.prefab (UnityEngine.GameObject) has no population - should be removed
assets/bundled/prefabs/autospawn/resource/v2_tundra_field/field-bare-1.prefab (UnityEngine.GameObject) has no population - should be removed
assets/bundled/prefabs/autospawn/resource/v2_tundra_field/field-bare-1.prefab (UnityEngine.GameObject) has no population - should be removed
assets/bundled/prefabs/autospawn/resource/v2_tundra_field/field-bare-1.prefab (UnityEngine.GameObject) has no population - should be removed
assets/bundled/prefabs/autospawn/resource/v2_temp_forest_small/field-2.prefab (UnityEngine.GameObject) has no population - should be removed
assets/bundled/prefabs/autospawn/resource/v2_temp_forest_small/field-2.prefab (UnityEngine.GameObject) has no population - should be removed
assets/bundled/prefabs/autospawn/resource/v2_temp_forest_small/field-2.prefab (UnityEngine.GameObject) has no population - should be removed
assets/bundled/prefabs/autospawn/resource/v2_tundra_field/field-bare-1.prefab (UnityEngine.GameObject) has no population - should be removed
assets/bundled/prefabs/autospawn/resource/v2_temp_forest_small/field-2.prefab (UnityEngine.GameObject) has no population - should be removed
assets/bundled/prefabs/autospawn/resource/v2_tundra_field/field-bare-1.prefab (UnityEngine.GameObject) has no population - should be removed
24073 / 38747
Invisible trees disconnecting players
Discussion in 'Rust Discussion' started by UnicornWeed, Jan 11, 2017.