1. UnicornWeed

    UnicornWeed Shack Builder

    It shows the latest build of Oxide to be 2.0.2910
    When typing 'version' I get this..

    Protocol: 1949.140.1
    Build Version: 1122.63
    Build Date: Friday, January 06, 2017 3:04:17 PM
    Unity Version: 5.4.2f2
    Changeset: 18171
    Branch: /main
    Oxide Version: 2.0.2914

    Ran Server Update, Oxide + Rust.io updates 1 hour ago via Gameservers.com.

    Im also having problems with invisible trees kicking everybody when they're farmed/ mined. Any help would be much appreciated. This spams the console more than 100 times with various trees as shown below.

    Spawning 38747 entities

    AngryAnt Behave version 2.5 (d859964) - Copyright (C) Emil Johansen - AngryAnt 2015

    assets/bundled/prefabs/autospawn/resource/v2_tundra_field/field-bare-1.prefab (UnityEngine.GameObject) has no population - should be removed

    assets/bundled/prefabs/autospawn/resource/v2_tundra_field/field-bare-1.prefab (UnityEngine.GameObject) has no population - should be removed

    assets/bundled/prefabs/autospawn/resource/v2_tundra_field/field-bare-1.prefab (UnityEngine.GameObject) has no population - should be removed

    assets/bundled/prefabs/autospawn/resource/v2_tundra_field/field-bare-1.prefab (UnityEngine.GameObject) has no population - should be removed

    assets/bundled/prefabs/autospawn/resource/v2_tundra_field/field-bare-1.prefab (UnityEngine.GameObject) has no population - should be removed

    assets/bundled/prefabs/autospawn/resource/v2_tundra_field/field-bare-1.prefab (UnityEngine.GameObject) has no population - should be removed

    assets/bundled/prefabs/autospawn/resource/v2_temp_forest_small/field-2.prefab (UnityEngine.GameObject) has no population - should be removed

    assets/bundled/prefabs/autospawn/resource/v2_temp_forest_small/field-2.prefab (UnityEngine.GameObject) has no population - should be removed

    assets/bundled/prefabs/autospawn/resource/v2_temp_forest_small/field-2.prefab (UnityEngine.GameObject) has no population - should be removed

    assets/bundled/prefabs/autospawn/resource/v2_tundra_field/field-bare-1.prefab (UnityEngine.GameObject) has no population - should be removed

    assets/bundled/prefabs/autospawn/resource/v2_temp_forest_small/field-2.prefab (UnityEngine.GameObject) has no population - should be removed

    assets/bundled/prefabs/autospawn/resource/v2_tundra_field/field-bare-1.prefab (UnityEngine.GameObject) has no population - should be removed

    24073 / 38747
     
  2. Wulf

    Wulf Community Admin Community Admin Oxide Developer

    The Unity messages have nothing to do with Oxide. Nothing was changed in the build related to games either.