How can I get a list of the players on a lua plugin?
Solved Getting players list?
Discussion in 'Rust Development' started by cibal, Aug 12, 2015.
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Code:
local players = global.BasePlayer.activePlayerList:GetEnumerator() local message = "" while players:MoveNext() do message = message .. ", " .. players.Current.displayName end rust.BroadcastChat(message)
Last edited by a moderator: Aug 12, 2015 -
I got this error:
Code:bad argument #1 to 'pairs' (table expected, got userdata): at NLua.Lua.ThrowExceptionFromError (Int32 oldTop) [0x00000] in <filename unknown>:0 at NLua.Lua.CallFunction (System.Object function, System.Object[] args, System.Type[] returnTypes) [0x00000] in <filename unknown>:0 at NLua.Lua.CallFunction (System.Object function, System.Object[] args) [0x00000] in <filename unknown>:0 at NLua.LuaFunction.Call (System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Ext.Lua.Plugins.LuaPlugin.OnCallHook (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0
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