1. Server came into loop, and showing this message:

    Code:
    [Oxide] 7:21 PM [Info] Rust:IO: Update complete(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)[Oxide] 19:21 [Info] Installing Rust:IO ...(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)Non platform assembly: data-0x2ee30790 (this message is harmless)
    Fallback handler could not load library /home/rustserver/serverfiles/RustDedicated_Data/Mono/x86_64/data-0x2ee30790.so
    [Oxide] 19:21 [Info] Rust:IO> Setting up Rust:IO 2.0.5906.40886 (using max. 4 threads) ...(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)[Oxide] 19:21 [Info] Rust:IO> Creating directories ...(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)[Oxide] 19:21 [Info] Rust:IO> Applying config ...(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)[Oxide] 19:21 [Info] Rust:IO> Initializing database ...(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)Fallback handler could not load library /home/rustserver/serverfiles/RustDedicated_Data/Mono/x86_64/kernel32
    Fallback handler could not load library /home/rustserver/serverfiles/RustDedicated_Data/Mono/x86_64/libkernel32.so
    Fallback handler could not load library /home/rustserver/serverfiles/RustDedicated_Data/Mono/x86_64/./kernel32
    Fallback handler could not load library /home/rustserver/serverfiles/RustDedicated_Data/Mono/x86_64/./libkernel32.so
    Fallback handler could not load library /home/rustserver/serverfiles/RustDedicated_Data/Mono/x86_64/kernel32
    Fallback handler could not load library /home/rustserver/serverfiles/RustDedicated_Data/Mono/x86_64/libkernel32
    Fallback handler could not load library /home/rustserver/serverfiles/RustDedicated_Data/Mono/x86_64/libkernel32.so
    Fallback handler could not load library /home/rustserver/serverfiles/RustDedicated_Data/Mono/x86_64/./libkernel32
    Fallback handler could not load library /home/rustserver/serverfiles/RustDedicated_Data/Mono/x86_64/./libkernel32.so
    Fallback handler could not load library /home/rustserver/serverfiles/RustDedicated_Data/Mono/x86_64/libkernel32
    [Oxide] 19:21 [Info] Rust:IO> Generating map image (this may take a while) ...(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
     
  2. Wulf

    Wulf Community Admin

    That's not an actual error and can be ignored. There's no issues in that log that I can see.