my server crashes when anybody try to connect
plugins cleaned and return - independent
i just reload 1 and 2-d my servers and they down after firts connected player, but the third server work normal - because not reloaded.
All servers run yesterday, but now this happed after restart
i try remove oxide and this not help me
i take a mistake when anybody connected server is down with: Failed to call hook "OnPlayerSpawn" on plugin RustCore - argumentnul
but i am connected normal
Fixed Failed to call hook "OnPlayerSpawn" on plugin RustCore
Discussion in 'Rust Discussion' started by Hider, Jan 18, 2017.
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Failed to call hook 'OnPlayerSpawn' on plugin 'RustCore v1.0.2955' (ArgumentNull
Exception: Argument cannot be null.
Parameter name: value) -
me too. Last Oxide update failed.
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Same errors
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I believe it's related to Kits, I guess we will just have to wait for an update
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DOnt using kits but same error. Its oxide problem, maybe
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I have this error too
and I have at same time this on Output_Log
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) -
Yeh its breaking the autokit
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its breakeing all plugins with the onplayerspawn hook
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Need fix, hello
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Failed to call hook 'OnPlayerSpawn' on plugin 'RustCore v1.0.2959' (ArgumentNullException: Argument cannot be null.
Parameter name: value)
im getting that error in console when a player joins the server -
I wouldn't consider this 'Solved' as it was not fixed in the aforementioned update.
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any ETA?
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Currently no new information.No new fixes on github. We must wait
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I believe the issue has been located, and a recent change has been reverted which should fix this issue. A new build should be available shortly.
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Code:
(16:41:59) | Failed to call hook 'OnPlayerSpawn' on plugin 'RustCore v1.0.2959' (ArgumentNullException: Argument cannot be null. Parameter name: value) (16:41:59) | at System.String.IndexOfOrdinal (System.String value, Int32 startIndex, Int32 count, CompareOptions options) [0x00000] in <filename unknown>:0 at System.String.IndexOf (System.String value, Int32 startIndex, Int32 count, StringComparison comparisonType) [0x00000] in <filename unknown>:0 at System.String.IndexOf (System.String value, StringComparison comparisonType) [0x00000] in <filename unknown>:0 at Oxide.Game.Rust.Libraries.Covalence.RustPlayerManager+<FindPlayers>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0 at System.Collections.Generic.List`1[Oxide.Core.Libraries.Covalence.IPlayer].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0 at System.Collections.Generic.List`1[Oxide.Core.Libraries.Covalence.IPlayer]..ctor (IEnumerable`1 collection) [0x00000] in <filename unknown>:0 at System.Linq.Enumerable.ToArray[IPlayer] (IEnumerable`1 source) [0x00000] in <filename unknown>:0 at Oxide.Game.Rust.Libraries.Covalence.RustPlayerManager.FindPlayer (System.String partialNameOrId) [0x00000] in <filename unknown>:0 at Oxide.Game.Rust.RustCore.OnPlayerSpawn (.BasePlayer player) [0x00000] in <filename unknown>:0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
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Wulf Community Admin
This has already been resolved in the latest Oxide builds. Please update.